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From Day One


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10/20/2004 droog: Marriage and religion
How likely do people feel it might be for a committed member of a religion to change religions/magic systems to suit a spouse? Specifically, a PC devotee of Destor in…
In HeroQuest
Participants: droog, Brand_Robins, Eero Tuovinen.


2/8/2005 droog: [HQ] Forge education
I don't quite know where the best place is to post this, but since it concerns actual play, I'm putting it here. It concerns a long-running Gloranthan game and the…
In Actual Play
Participants: droog, Ron Edwards, Mike Holmes, gorckat.


3/18/2005 droog: Dark Ages HQ
I've done a conversion of HQ for a quasi-historical game set in the 5th century AD, and I have some potential players that might shortly make it a reality. The…
In HeroQuest
Participants: droog, Christopher Kubasik, James Holloway, Valamir, Bryan_T, Mike Holmes, StalkingBlue, Mandacaru.


5/14/2005 droog: In Utero - first Sorcerer session
I ran Sorcerer on a rather impromptu basis last night at the game club. My players for HQ all had something else to do, so I took along a little…
In Actual Play
Participants: droog, Ron Edwards.


5/28/2005 droog: Boys do Trollbabe
My HQ players haven't been showing up, so I've been taking other indie games along. So, of course, three out of five turned up last night, and me without the…
In Actual Play
Participants: droog, Ron Edwards.


6/7/2005 droog: Unicon - Melbourne
Hi folks I have never attended a convention before, but I would like to attend Unicon in October for the express purpose of promoting some of the games I have…
In Conventions
Participants: droog.


7/17/2005 droog: Help me analyse this game
I’ve been playing in a game of d20Star Wars for a couple of months now. I’d like to offer it up for analysis in order to advance my own understanding.…
In Actual Play
Participants: droog, demiurgeastaroth, Silmenume, GB Steve, Miskatonic, Lord_Steelhand, Jaik, Adam Dray, WhiteRat, Frank T, Jack Aidley, Ron Edwards, greyorm, Travis Brown.


9/16/2005 droog: Planning for Charnel Gods
Hi all I'm starting a new game of Charnel Gods soon, and I have some ideas I'd really like to throw around. The characters are: Sorum - an ancient sorcerer…
In Actual Play
Participants: droog, Paka, hardcoremoose, Paul Czege, hix, Chris Geisel.


9/26/2005 droog: Charnel Gods--What's Love Got to Do with It?
Well, we started our Charnel Gods game (http://www.indie-rpgs.com/forum/index.php?topic=16866.0) down one player. Who knows where A. was, but he did have Grand Final tickets for the night before so I suspect…
In Actual Play
Participants: droog, hardcoremoose.


10/9/2005 droog: [Nicotine Girls] From A to C and back
I had a really good game tonight, but so unexpected! We have a friend staying with us tonight, lovely woman, completely non-geek, non-roleplaying. My wife was in bed, A was…
In Actual Play
Participants: droog, Ron Edwards, Roger.


10/14/2005 droog: 'Game', 'simulation' and DitV
On a certain forum, Vincent wrote: If you mean a 100% narrativist game to have no game and no simulation, Dogs in the Vineyard surely is not one. Any…
In GNS Model Discussion
Participants: droog, Ron Edwards, lumpley.


12/9/2005 droog: 'You're the heroes' vs 'You're mortal too'
Hi folks I have a question put to me by a friend via email. He is a very experienced GM in the illusionist vein, but has never encountered the BIg…
In Actual Play
Participants: droog, Caldis, Warren, Sydney Freedberg, contracycle, Joshua BishopRoby, Noon.


2/11/2006 droog: Dogs in the Salon
As suggested by GM Claire Bickell, I am writing up our experiences today with Dogs in the Vineyard. Claire took the initiative by posting on various forae about her idea…
In Actual Play
Participants: droog, beingfrank.


2/27/2006 droog: [DitV] Red Creek Falls
I wrote up our initial chargen/accomplishments session in this thread here: http://www.indie-rpgs.com/forum/index.php?board=14.40 . This week--our first town. For various reasons I've studiously avoided looking at any sample towns apart from…
In Actual Play
Participants: droog, agony, beingfrank.


6/2/2006 droog: [HQ] Dark Ages - historical narrativism
I've been working up to playing a game set in the 'real' 5th century AD for quite some time. It all started with Pendragon, which, while I enjoyed the schlocky…
In Actual Play
Participants: droog, Mike Holmes, Tancred, beingfrank, Nigel Evans.


6/16/2006 droog: Species keywords--a kludge?
I've been wondering about the species keywords and their ungainly list of separate ability scores. Would there be any obstacle to having them act like all other keywords, ie at…
In HeroQuest
Participants: droog, Vaxalon, soviet, Sydney Freedberg, Mike Holmes, Web_Weaver, Jane.


6/30/2006 droog: [HQ] Dark Ages - The storm gathers
Tonight we played the third session of our Dark Ages HQ game, and I realised that I'm just starting to get a good handle on what I'm actually doing. There…
In Actual Play
Participants: droog, sebastianz, beingfrank.


8/2/2006 droog: [HQ] Dark Ages - The fog of war
On Friday night we played the fourth session of our HeroQuest Dark Ages game. Reports on previous sessions can be found here and here. For a number of reasons to…
In Actual Play
Participants: droog, TonyLB, beingfrank.


10/3/2006 droog: Con newbie runs Sorcerer
I just attended my first con on the weekend, so I thought I'd try to get down my impressions in an actual play context. Unicon is a small con run…
In Actual Play
Participants: droog, muddlepud, Ron Edwards.


12/2/2006 droog: Lessons of a Neverending Game
Hi, all. In this thread I'd like to write about and analyse my long-running game set in Greg Stafford's Glorantha. It's something I've been thinking through for a while, but…
In Actual Play
Participants: droog, r_donato, James_Nostack, screen_monkey, Ron Edwards.


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