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1/13/2004 John Burdick: DeepWood Realms
My Exalted game is on hold while we wait for one of the players to read the book. In the meantime, we're playing another game. The DeepWood Realms A Light…
In Actual Play
Participants: John Burdick, Mike Holmes.


2/18/2005 John Burdick: Intentional ambiguity and Big Eyes Small Mouth
In response to Chris Lehrich mentioning the idea of ambiguity as a virtue in a game, I suggested that Big Eyes, Small Mouth (BESM) offers a kind of structured ambiguity.…
In RPG Theory
Participants: John Burdick, Noon.


3/3/2005 John Burdick: Space alien in D&D
From Incoherence But if you've ever faced a strongly Gamist-oriented player or GM, and suddenly had that "he's a space alien" feeling, you'll know what I'm talking about. The…
In Actual Play
Participants: John Burdick, Ron Edwards, Bob Goat, JSDiamond, Miskatonic, inthisstyle, ADGBoss.


8/5/2005 John Burdick: Connection between target numbers and purpose of dice resolution
In Target Numbers, or the last bastion of GM fiat and the earlier Difficulty/Success Needed as it relates to GM Fiat, there has been some mismatch in reactions and focus…
In RPG Theory
Participants: John Burdick, btrc, Black Iris Dancer, David Bapst, cruciel, M. J. Young, ewilen, Joshua BishopRoby, Paganini.


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