Previous Topics 12/1/2003 Jeph: Sci Fi Action Theater (This is, as usual for me, cross posted with RPG.Net's tAoGD forum. An attempt to create a rules-light scifi game emulating various TV serials, mostly Sim-oriented with a few quirks.)… In Indie Game Design Participants: Jeph, MachMoth.
10/8/2003 Jeph: We know the ends. What about the means? (Kyu-Sei-Sha) Some of you may know about Andy Kitowski's Kyu-Sei-Sha, a narrativist facilitating post apocalyptic game of kung fu and psychic powers. I've been thinking about it a bit recently, even… In RPG Theory Participants: Jeph, anonymouse, hanschristianandersen, Ron Edwards.
9/30/2003 Jeph: I Need To Work On My Opening Scenes. So, I started a D&D3e game on Sunday with a new group; three of which I'd never played with before and two of which were new to role-playing. The session… In Actual Play Participants: Jeph.
9/23/2003 Jeph: PBBRPG: The Role-Playing Game of Lego Adventure So, last night I was fiddling around with my legoes, mostly trying to make appropriate minis for a couple of DnD characters in a game in which I play. Result:… In Indie Game Design Participants: Jeph, Mike Holmes, roleplyr4ever, Matt, lumpley, Grex.
8/29/2003 Jeph: Courageous Exploits of the Fearless Dinosaur Hunters! [size=18px]COURAGEOUS EXPLOITS OF THE FEARLESS DINOSAUR HUNTERS[/size]
You are stranded in a place with dinosaurs! They will eat you! Run away!
[b]CHARACTERS[/b]
Your character has 3 stats: Clever, Athletic, and… In Indie Game Design Participants: Jeph, Mike Holmes, Tony Irwin.
8/21/2003 Jeph: Sketch for a Pirate Game So, I just watched Pirates of the Carribean again for like the zillionth time, and this time want to make a Pirates RPG. Not specifically aboutthe movie, but about pirates… In Indie Game Design Participants: Jeph, Tony Irwin, MachMoth, iago, Mike Holmes.
8/17/2003 Jeph: Character sheets as the equivalent of plot webs? So yeah. Do you remember, back in elementary school, when your fourth grade teacher told you how to start planning a story? You made a little blurb in the center… In RPG Theory Participants: Jeph, Andrew Martin, jdagna, M. J. Young, Ben Morgan, gobi, iago, Ron Edwards, Nathaniel, Windthin, David Chunn, Mike Holmes, WDFlores, ross_winn.
6/24/2003 Jeph: Returning to the Pagoda: Whole bunch of new stuff! Pagoda, a game of Wuxia martial arts, was originally discussed in this thread. It's been on the back burner for a while, but recently I've come back to it with… In Indie Game Design Participants: Jeph, kregmosier, Thomas Tamblyn, Shreyas Sampat.
6/4/2003 Jeph: "Unpublishable" Games: Where to discuss? The Indie Design forum is a place where we can help each other build games that are, hopefully, going to be eventually published. However, there's a whole class of games… In Site Discussion Participants: Jeph, Ron Edwards.
5/30/2003 Jeph: NINJA! [b]The Premise:[/b]
When you're more awesome than everything ever, you win.
[b]Characters:[/b]
Ninja have an Awesomeness, a couple Awesomernesses, Ninja Power Points (NPP), and, most of the time, Doing Cool… In Indie Game Design Participants: Jeph, Mike Holmes, Sylus Thane, Dave Panchyk, RobMuadib, Mighty DougHead, s/LaSH, Eric J., Phillip, gobi, Ron Edwards, Gwen, taalyn.
5/17/2003 Jeph: Does anyone else distinguish between System and Mechanics? System is defined as the means by which the group agrees to imagined events during play.
Or at least, that's waht Vincent, Ron, and everyone else seems to agree on.… In RPG Theory Participants: Jeph, Le Joueur, Valamir, jdagna, M. J. Young, Jared A. Sorensen, Alan, lumpley.
5/16/2003 Jeph: Valley of Shadow: Gettin' Gritty in the City Valley of Shadow is a game that is set in The City. What is They City? Dunno. But it's got skyscrapers, streetgangs and black tie balls. Maybe its New York,… In Indie Game Design Participants: Jeph, Brian Leybourne, Jeffrey Miller, ethan_greer.
3/18/2003 Jeph: How much does this cost? I'm thinking that I may want get a printed and bound copy of Pagoda for myself once it's all completed. I expect it to be around 25-30 pages once finished,… In Publishing Participants: Jeph, Valamir, Tim C Koppang, ThreeGee, Rob Donoghue.
3/18/2003 Jeph: Pagoda: Starting to think about the sample setting The game is currently being discussed in this thread. Now that the core rules are nearing completion, I'm starting to think about a setting . . .
The Empire of… In Indie Game Design Participants: Jeph, Shreyas Sampat.
3/16/2003 Jeph: Pagoda I haven't written the section on magic yet, but here goes. It's called Pagoda because of it's three Degrees, and how they are stacked upon each other.
Pagoda
Pagoda is… In Indie Game Design Participants: Jeph, Jonathan Walton, ThreeGee, MoonHunter, Ben Morgan, Zak Arntson, Shreyas Sampat, Spooky Fanboy, Christoffer Lernö, iago.
2/17/2003 Jeph: Are the links working? Whenever I try to get to The Pool, or any other ROC sites, for that matter, it gives me a 'specified file server could not be found' blurb. This is… In Random Order Creations Participants: Jeph, Cassidy, James V. West.
2/10/2003 Jeph: Hey Vincent! MechaTon question! First off, I'm not sure if this is the right forum, or even the right board. But I've got a question for Vince about one of his games, and it… In Actual Play Participants: Jeph, lumpley.
2/8/2003 Jeph: Spin System: inspired by The Pool, TROS, and Princess Bride [size=18px]One: Characters[/size]
The first step of character creation is to write a short (about fifty words) paragraph describing your character. This is not a term paper, nor is it a… In Indie Game Design Participants: Jeph, Brian Leybourne, Valamir, Palaskar, Mark Johnson, ethan_greer, Blake Hutchins.
2/7/2003 Jeph: Gun to the Head [i]"Val! Val, where the [/i]are[i]you!" Jake rushed around the corner--to find Valerie held tightly by the bald man, a .45 pressed agaist the back of her head. The man presses… In RPG Theory Participants: Jeph, John Kim.
1/13/2003 Jeph: Hell's Rising: the beginnings of a system Hi all!
Anyway, I'm in the beginning stages of designing a game about the secret, epic battle for control of the earth between the Divine and the Damned, and how… In Indie Game Design Participants: Jeph, Paganini, Gwen, Drew Stevens, Ashlin_Evenstar, Ron Edwards.
<< more previous topics | | Subsequent Topics 1/16/2004 Jeph: [sorcery] Alternatives to Aging? Now, the aging thing is cool and all, but to me seems to be the biggest barrier when porting TRoS (and TRoS-QS, which is probably the only iteration I'll ever… In The Riddle of Steel Participants: Jeph, Kilor Di, Blankshield, Ian.Plumb, kenjib, Paka, Ben Lehman, contracycle, StahlMeister, Lxndr, Stephen, Pyske, Wolfen, Andrew Mure.
1/20/2004 Jeph: No Press RPG Anthology (III) Might I request news of progress? Luke? Rich?
Com on guys! I hate being left in the dark!
--Jeff In Publishing Participants: Jeph, abzu, Ben Lehman, Rich Forest, Matt, Lxndr, gobi, quozl, xiombarg.
1/25/2004 Jeph: EXEMPLAR: 1 part Dune, 1 part Equilibrium. So, folk's, it's been a while.
Since I wrote a kung-fu game, I mean.
And now, after giving it a preliminary run-through at RPG.Net, expadning it, and formatting it--and figuring… In Indie Game Design Participants: Jeph, Mike Holmes.
3/7/2004 Jeph: [Exemplar] Play-Test of Wraiths So, I'm going to be running Exemplar for the first time later today. (The link to the rules is in my sig.) Originally it was going to be a D&D… In Actual Play Participants: Jeph, Dev.
4/4/2004 Jeph: Will 24 Hour Games be making a return appearance? The thread for the original started April 8th last year. It seems like it's about time for another batch, given Ron's 1/year qualifier. This coming week would be perfect for… In Site Discussion Participants: Jeph, Ron Edwards, Seth L. Blumberg, Mike Holmes, philreed.
4/7/2004 Jeph: Player Authorship So, thus far I've run two sessions of Exemplar, a brief and poorly initiated discussion of which may be found here. But what this post is concerned with is player… In Actual Play Participants: Jeph, coxcomb, Andrew Norris, Doyce, Bankuei, DannyK, BPetroff93.
4/22/2004 Jeph: Gamist Play: This one's MINE! So here's a phenomenon that's happened a few times recently.
In Peter C's D&D game, I play this awesome diviner/alienist. Peter K plays a simple Paladin, Argonath the Good. Curran… In Actual Play Participants: Jeph, Sean, FredGarber, ethan_greer, Noon, contracycle, abzu, Ron Edwards, Paul Czege, Andy Kitkowski.
5/16/2004 Jeph: A Followup To How I Got Into Role-Playing... Some of you may remember this thread from a while back. In it, I describe how I started in on the role-playing hobby, and talk a bit about the psuedo-D&D… In Indie Game Design Participants: Jeph, Argetlamh, Pagrin.
9/12/2004 Jeph: "Why d20 Modern Kicks Ass" and other stories So today I went over to Peter's to play D&D. Peter is my old time gaming buddy--since 6th grade 4 years ago we've puzzled through and played rpgs together. In… In Actual Play Participants: Jeph, jeffwik, hix, Aman the Rejected.
10/10/2004 Jeph: [Exemplar] thinking of doing a total redesign. First off, if you haven't looked at the original, you might want to check it out. Otherwise, a good portion of this post will be gibberish. The link is in… In Indie Game Design Participants: Jeph, Andy Kitkowski.
10/22/2004 Jeph: Exposition, example of play, IIEE on the Edge of Forever So, at the moment, the Exemplar revision is shelved along with a few complete pages, and the Dark Spell (diceless) revision is up. Right now it's at about 45 pages.… In Indie Game Design Participants: Jeph, TonyLB, Chris Goodwin, JamesSterrett, Spooky Fanboy, eef.
12/24/2004 Jeph: D&D: two new gamers in as many sessions. So, I'm running this D&D game. It's... totally non-standard for me. For one thing, I can't really say that the group is my group. I only really know two of… In Actual Play Participants: Jeph, Dev, Jasper the Mimbo.
5/14/2005 Jeph: [Exemplar Revised] Plot protection and death A year or two ago I wrote this, a dystopian kung-fu action game set in the far future. I'm doing a revision at the moment, with a stronger Sim bent… In Indie Game Design Participants: Jeph, Jasper, FzGhouL, Doug Ruff, Dev, Andy Kitkowski.
8/19/2005 Jeph: A sorcerous dueling system grounded in the elemental cycles This is a spinoff from a post on RPG.Net. RPG.Net being down, I thought I'd take it over here.
Anyway, the game I've been focusing on for a while is… In Indie Game Design Participants: Jeph, Graham Walmsley, matthijs, jasonm, mindwanders, Jux, Bill_White, FzGhouL, dyjoots, Shreyas Sampat.
12/2/2005 Jeph: [Exemplar] A playtest campaign that's rocking some serious socks. I wrote this light game called Exemplar a few years ago. You can find it by following the links in my signature. It was about psychic kung-fu heroes fighting against… In Actual Play Participants: Jeph, jasonm.
more subsequent topics >> |