Previous Topics 1/29/2004 Christopher Kubasik: "Getting It": Threat or Menace! Hi all,
I've been meaning to start this thread for about two weeks now, every since the latest round of RPG.net confusion-mania about GNS. However, I had no idea how… In GNS Model Discussion Participants: Christopher Kubasik, Bankuei, abzu, clehrich, pete_darby, Paganini, Shreyas Sampat, C. Edwards, John Kim, Mike Holmes, Ron Edwards, bcook1971, RaconteurX.
1/29/2004 Jack Spencer Jr: Dream (split) gamer taste? From this threadThe first time I read Perelandra, back in college, I was starting to get bored with the long descriptions of the oceans, the floating islands, the… In GNS Model Discussion Participants: Jack Spencer Jr, M. J. Young, Marhault, Ron Edwards.
1/28/2004 Jake Norwood: Heroism Okay, so I'm probably preaching to the choir here, but I always hear crap about TROS combat being 'gritty' as opposed to 'heroic.' What I reckon this means is that… In The Riddle of Steel Participants: Jake Norwood, Jason, Holt, November Kilo, Salamander, Blankshield, Wolfen, Ingenious, Noon, Thanaeon, Bastoche, Krammer, toli, Sneaky Git, Ian.Plumb, Drifter Bob, Muggins, kenjib, bcook1971, Bob Richter, Ron Edwards, Edge.
1/28/2004 James K.: Shopping for scene frames. As I put together a concept for a new game (more info on that forthcoming), I've begun thinking about this thing called "scene framing." I'd like to try and discuss… In Actual Play Participants: James K., Matt Wilson, clehrich, Loki, Ron Edwards, Alan.
1/28/2004 James K.: (Pax Gladius) The Passion of the Christ I brought this up over on the Deep7 Forum, but I thought this was the sort of thing that might interest readers here.
I've been doing a lot of reading… In Actual Play Participants: James K., John Kim, Sigurth, clehrich, HOT, Mithras.
1/28/2004 Asrogoth: I noticed the Iron Games... After reviewing the 50+ pages here in the Indie Game Design forum, I became entranced by the idea of the Iron Games Competition. I was wondering when you might have… In Site Discussion Participants: Asrogoth, ethan_greer, Mike Holmes, ZeOtter, gobi.
1/28/2004 zmook: player authority So, Sorcerer is reputed to be a game that gives players unaccustomed power to create the story of the game. And yet, there is remarkably little in the rules on… In Adept Press Participants: zmook, Ron Edwards, jburneko, Christopher Kubasik, Valamir, joshua neff, Silmenume.
1/28/2004 Caynreth: HQ for a Low-Fantasy Setting: Help needed Hi
I picked up HQ some weeks ago and I'm really excited about playing it. I don't have much experience however with such 'unusual' game-concepts (after years of GURPS, Earthdawn… In HeroQuest Participants: Caynreth, Scripty, doubtofbuddha, Mike Holmes, Brand_Robins, buserian, Peter Nordstrand.
1/28/2004 zmook: Miami Vice onesheet I have the following as a draft of a one-sheet for the game I'm trying to put together. I'd welcome any feedback. The setting is in a lot of ways… In Adept Press Participants: zmook, Ron Edwards.
1/28/2004 Trevis Martin: Sorcerer's Soul reading list and an interesting thought. Hello everybody,
I've just finished reading the Ross MacDonald novel "The Zebra Striped Hearse." (And Rons right, I think I've blown a cornea keeping track of the realtionships.) I've also… In Adept Press Participants: Trevis Martin, Ron Edwards.
1/28/2004 Eric J.: Pyron's Final Fantasy Campaign Hehehe... Uh. Yeah. I've recently moved to California from my former state, Nebraska so I have a lot of free time on my hands (well, discounting mountains of homework and… In Actual Play Participants: Eric J., clehrich, Sigurth, anonymouse, ethan_greer, hyphz, Bankuei, sirogit, Landon Darkwood, Andy Kitkowski.
1/28/2004 ascendance: Forgotten Realms Conversion I'm getting rather tired of running stock D20 in my Forgotten Realms game, so I'm seriously considering switching over to Hero Wars. Ironically, I've never actually played stock Hero Wars,… In HeroQuest Participants: ascendance, Mike Holmes.
1/27/2004 Asrogoth: Followup on Lego game (split) Well, I've been lurking the forums and reading the articles now for about two months or so (maybe a little longer) and this is my first post. Yes, please take… In Indie Game Design Participants: Asrogoth, Jeph, Ron Edwards, Christopher Weeks.
1/28/2004 Finarvyn: Discuss these supplements I finally got my copies of Sorcerer's Soul and Sex and Sorcery in the mail.
Wow!
Can't ... type ... must ... read ... more......
:-) In Adept Press Participants: Finarvyn, Ron Edwards, Christopher Weeks.
1/28/2004 Matt Snyder: Inside, new Sorcerer supplement in Daedalus Folks, chance are you haven't heard me gush about the upcoming Sorcerer supplement that will debut in Daedalus Issue No. 2 (due out by Jan. 31 -- I'm working like… In Adept Press Participants: Matt Snyder, Clinton R. Nixon, Ron Edwards, John Harper, sirogit, DevicDynamite, GreatWolf, Zak Arntson, jburneko, greyorm, Gordon C. Landis, DannyK.
1/28/2004 sirogit: Importance of PC-defined stories in narrativism? What's the general opinion on how important for a narrtivist game for the story to be based on actions of the PCs vs. on actions of the NPCS?
Personally, I… In GNS Model Discussion Participants: sirogit, Ron Edwards.
1/28/2004 Alan: TROS Tarnsman of Gor Anyone remember the John Norman potboilers? Gor was a planet in the same orbit as Earth on the other side of the sun. The Priest Kings kept a human culture… In The Riddle of Steel Participants: Alan, sirogit, Jake Norwood, Wolfen, Brian Leybourne, toli.
1/27/2004 Supplanter: Changing Action Types in Trollbabe I may have asked and gotten this answered in the other thread, but I don't think so. The PDF says that after the initial series, the Trollbabe has the possibility… In Adept Press Participants: Supplanter, Ron Edwards, Lxndr.
1/27/2004 Bob Goat: Corporate Designation I was wondering what seems to be the best route for company creation. What is the most common form of corporation? Might it be better to simply work as a… In Publishing Participants: Bob Goat, Ron Edwards, jdagna.
1/27/2004 Bob Goat: [Consipiracy of Shadows]: Timelines or Essay I have been talking with my editor and we can't seem to come to an agreement on which form we should use to present the world history for the game.… In Indie Game Design Participants: Bob Goat.
<< more previous topics | | Subsequent Topics 1/29/2004 Malechi: Weapon Stats Hi there,
I'm currently working on a campaign setting for TROS that revolves around a kind of Babylonian/Assyrian/Akkadian theme and wanted to introduce some different flavoured weapons. Firstly the Falcata… In The Riddle of Steel Participants: Malechi.
1/29/2004 Blind Hero: Tokens and the Highlander I apologize if this has been done to death before. My search over the older threads didn't satisfy my question.
I'm running a Highlander game in Sorcerer. It fit's like… In Adept Press Participants: Blind Hero, Ron Edwards, Valamir, Mike Holmes.
1/29/2004 chadu: My game: Dead Inside Well, here's the press release:
======================================
got soul?
The Year of the Monkey shifts into high gear! Atomic Sock Monkey Press is proud to announce the release of Dead… In Indie Game Design Participants: chadu, james_west, Clinton R. Nixon, Rob MacDougall.
1/29/2004 Umberhulk: "Black Box" Gaming I've created a diagram that shows the external influences on game play based on the premise that game are simulations. Simulation is defined as:
a : The imitative representation of… In RPG Theory Participants: Umberhulk, Ron Edwards, james_west.
1/29/2004 Mr Darran Sims: RHQN HeroQuest games @ Conception 2004. The Ring of HeroQuest Narrators presents the following scenarios at Conception 2004.
We are a team of HeroQuest Narrators dedicated to demoing the game to new players and helping Narrators… In HeroQuest Participants: Mr Darran Sims.
1/29/2004 brainwipe: Forums help Game Design! I've had a fully functional forum for my RPG Icar now for 3 months. During this time, the forum has proved invaluable to my design as I can add notes… In Indie Game Design Participants: brainwipe.
1/29/2004 Bob Goat: Initiative Question Hi. I'm trying to convince my regular gaming group to use TROS four our Midnight campaign. There is some interest, but the question has come up from our GM about… In The Riddle of Steel Participants: Bob Goat, Trevis Martin, November Kilo, Alan, Wolfen, Jake Norwood, Valamir.
1/29/2004 WGPTrey: Promotions If you folks wish to get together and either co-exhibit or co-market on a more permanent basis:
Have you pondered putting together a one-page promo for all of your companies… In Conventions Participants: WGPTrey, M. J. Young.
1/29/2004 timfire: Mechanical suggestions for different types of magic? Hi y'all (sorry this post might be little long),
In the fantasy game world I'm trying to develop I want to have different types of magic. I was thinking that… In RPG Theory Participants: timfire, clehrich, November Kilo, M. J. Young, Technocrat13, urbanpagan, BPetroff93, Autocrat, tauman, Doctor Xero.
1/29/2004 Mike Holmes: Aging and Such I'm such a damn simmie.
HQ allows you to do a lot of "what if" sorta sim stuff. In another thread I was mentioning the idea of using the resolution… In HeroQuest Participants: Mike Holmes, Mr Darran Sims, RaconteurX, contracycle, buserian, soru.
1/29/2004 Jonathan Walton: [Humble Mythologies] where do i go with this? So I've been pondering a whole bunch of things from both the recent threads about myth and through-framing, along with this concept I'm trying to enact called Humble Mythologies.
The… In Indie Game Design Participants: Jonathan Walton, ADGBoss, Umberhulk, Doctor Xero, Shreyas Sampat, Eero Tuovinen, Jux.
1/29/2004 AdAstraGames: Press Sheet Opening I bought flyers on a deal like this one -- this is just in time to get color flyers for games/products for the summer convention season, or perhaps a color… In Connections Participants: AdAstraGames.
1/30/2004 Pyske: Spiritual Attributes as Degree of Commitment [house rules] Inspired by the New (very negative) review of THE RIDDLE OF STEEL thread, where the topic of using Spiritual Attributes as measures of a person's spiritual commitment or development has… In The Riddle of Steel Participants: Pyske, Ian.Plumb.
1/30/2004 Dave Versace: [Actual 'Play'] Worldbuilding using Uni Since it's been a bit quiet here lately, and since I *finally* got the weekly group back together after a long hiatus (which commenced when the most enthusiastic player left… In Universalis Participants: Dave Versace, Valamir, RaconteurX, Mike Holmes.
1/30/2004 haunted: Looking for gamers in Raleigh-Durham area of NC Forgers,
I'm looking for some gamers in Raleigh or Durham, North Carolina to play Universalis and maybe some other games on a regular basis. PM me if you live in… In Connections Participants: haunted, Andy Kitkowski.
1/30/2004 LizardLips: Sci fi RPGS ... must they be colorless? I've been tinkering with a sci fi RPG for a few months and I'm a bit discouraged. I wanted to play a fast paced space pirates/cowboys games, with tough hombres… In Indie Game Design Participants: LizardLips, anonymouse, Mark Johnson, xiombarg, Valamir, M. J. Young, Andrew Martin, Ole, Tim Gray, Steve Samson.
1/30/2004 james_west: My experience using Forge arcana I was very active on the Forge for a bit right after it started (I just looked - I'm member #26), learning about GNS, stance, scene framing, relationship maps, and… In Actual Play Participants: james_west, Christopher Weeks, Alan.
1/30/2004 Ben Lehman: The Roots of Sim (Response to Nar Essay) Note that this is, in no way, a response to the entireity of the remarkably in-depth essay that Ron just posted, which will probably take months to digest. Rather, it… In GNS Model Discussion Participants: Ben Lehman, Ron Edwards, lumpley, John Kim, xiombarg, Gordon C. Landis, Bankuei, Uzzah, Calithena, talysman, james_west, Caldis, clehrich, Sean, epweissengruber, Silmenume, M. J. Young, cruciel, charles ferguson.
1/30/2004 Silmenume: The Narrativist Essay is Published!!! Head off to the Articles link and read, read, read! In GNS Model Discussion Participants: Silmenume, Mark Johnson, Ian Charvill, Ron Edwards.
1/30/2004 Eero Tuovinen: Sorcerer's demon rules I happen to remember an issue with the build of Sorcerer I've held for quite some time, and being in front of a computer, will proceed to tell all about… In Adept Press Participants: Eero Tuovinen, Christopher Weeks, zmook, Ron Edwards, Valamir, ejh, Michael S. Miller, Fabrice G..
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