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11/3/2003 ross_winn: design and resolution
In my experience there are three major areas of player satisfaction in game design. Shiny stuff is the flashy art and conceptual pieces people like. Soft stuff is the interpersonal…
In RPG Theory
Participants: ross_winn, Ron Edwards, Valamir, Marco, M. J. Young, Ben Lehman, Mike Holmes.


9/7/2003 ross_winn: Necronomicon 2004
October 24-26 Crowne Plaza Sabal Park Tampa, Florida More Info Here! Guests of Honor: Gahan Wilson • Steve Jackson • Ellisa Mitchell
In Conventions
Participants: ross_winn, JamesDJIII, Ron Edwards, Dr O.


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