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From Day One


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1/7/2008 MikeF: Drawn out conflict
First time poster (though occasional lurker - this is a truly excellent site that reignited my interest in dice), so apologies if I've got my terminology wrong or this is…
In First Thoughts
Participants: MikeF, Bastoche, Murrquan.


3/27/2008 MikeF: Diceless mechanic for space pulp
I mentioned a while back on this forum a rocketships-and-rayguns RPG I've been toying with. It's essentially space pulp, set in a 1930s solar system, where the lantern-jawed men and…
In First Thoughts
Participants: MikeF, Ken, tombowings, LordKiwi.


5/5/2008 MikeF: Doctor Whom?
For a long time I’ve been mulling over a way of doing a convincing Doctor Who-style RPG. What I realised, whilst watching the new Russell T. Davies series, was that…
In First Thoughts
Participants: MikeF, EdEdEd, Manveru, quixoteles, Double King, Twsited.


5/14/2008 MikeF: [Trollbabe] Escaping from a fight
Just picked up my copy of Trollbabe, and firstly let me say how much I love the reroll system. I've been toying a lot with the Token Effort system of…
In Adept Press
Participants: MikeF, Alan, jburneko, Arturo G., Ron Edwards.


3/10/2009 MikeF: Pool-aris
Pool-aris. I often leave the Forge for a few weeks at a time, while I'm off thinking about games, come up with what I think is a good idea, and…
In First Thoughts
Participants: MikeF, Vulpinoid, JoyWriter, Paul T.


5/28/2009 MikeF: Two narrative systems
Based partly on the storytelling mechanism of 1001 Nights, and partly inspired by Shadows, I've come up with a little narrative, diceless mechanic: Each player takes it in turn to…
In First Thoughts
Participants: MikeF, AJ_Flowers, Abkajud, dindenver, Adam Dray.


6/2/2009 MikeF: Victoria detectives and dice bidding
I have in mind a 19th century consulting detective game – players stalk the mist-shrouded streets of London with naught but a violin and a sturdy friend (with an even…
In First Thoughts
Participants: MikeF, Adam Dray.


8/24/2009 MikeF: Survival, Glory, and Love
Not a game idea as such, more a framework for a game idea. * The game focuses around a quest of some sort. In my head this is for an…
In First Thoughts
Participants: MikeF, dmkdesigns, Michael S. Miller, Ron Edwards, Kanosint, contracycle.


4/8/2010 MikeF: Risking for rerolls (mechanic)
Quick post to ask for some opinions on this relatively simple ruleset. The context is a semi-serious sci-fi rpg, but the semi-serious part is more important than the sci-fi. Do…
In First Thoughts
Participants: MikeF, Paul Czege, Noon, dindenver.


5/24/2010 MikeF: Limiting GM fiat with a token system
I’ve been thinking a lot recently about GM fiat, and ways of limiting GM fiat without affecting their ability to introduce interesting challenges for players. These were the simple rules…
In First Thoughts
Participants: MikeF, Vulpinoid, PeterBB, Noon, greyorm, StevenS, Eero Tuovinen.


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