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From Day One


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1/13/2003 Jeph: Hell's Rising: the beginnings of a system
Hi all! Anyway, I'm in the beginning stages of designing a game about the secret, epic battle for control of the earth between the Divine and the Damned, and how…
In Indie Game Design
Participants: Jeph, Paganini, Gwen, Drew Stevens, Ashlin_Evenstar, Ron Edwards.


2/7/2003 Jeph: Gun to the Head
[i]"Val! Val, where the [/i]are[i]you!" Jake rushed around the corner--to find Valerie held tightly by the bald man, a .45 pressed agaist the back of her head. The man presses…
In RPG Theory
Participants: Jeph, John Kim.


2/8/2003 Jeph: Spin System: inspired by The Pool, TROS, and Princess Bride
[size=18px]One: Characters[/size]     The first step of character creation is to write a short (about fifty words) paragraph describing your character. This is not a term paper, nor is it a…
In Indie Game Design
Participants: Jeph, Brian Leybourne, Valamir, Palaskar, Mark Johnson, ethan_greer, Blake Hutchins.


2/10/2003 Jeph: Hey Vincent! MechaTon question!
First off, I'm not sure if this is the right forum, or even the right board. But I've got a question for Vince about one of his games, and it…
In Actual Play
Participants: Jeph, lumpley.


2/17/2003 Jeph: Are the links working?
Whenever I try to get to The Pool, or any other ROC sites, for that matter, it gives me a 'specified file server could not be found' blurb. This is…
In Random Order Creations
Participants: Jeph, Cassidy, James V. West.


3/16/2003 Jeph: Pagoda
I haven't written the section on magic yet, but here goes. It's called Pagoda because of it's three Degrees, and how they are stacked upon each other. Pagoda Pagoda is…
In Indie Game Design
Participants: Jeph, Jonathan Walton, ThreeGee, MoonHunter, Ben Morgan, Zak Arntson, Shreyas Sampat, Spooky Fanboy, Christoffer Lernö, iago.


3/18/2003 Jeph: Pagoda: Starting to think about the sample setting
The game is currently being discussed in this thread. Now that the core rules are nearing completion, I'm starting to think about a setting . . . The Empire of…
In Indie Game Design
Participants: Jeph, Shreyas Sampat.


3/18/2003 Jeph: How much does this cost?
I'm thinking that I may want get a printed and bound copy of Pagoda for myself once it's all completed. I expect it to be around 25-30 pages once finished,…
In Publishing
Participants: Jeph, Valamir, Tim C Koppang, ThreeGee, Rob Donoghue.


5/16/2003 Jeph: Valley of Shadow: Gettin' Gritty in the City
Valley of Shadow is a game that is set in The City. What is They City? Dunno. But it's got skyscrapers, streetgangs and black tie balls. Maybe its New York,…
In Indie Game Design
Participants: Jeph, Brian Leybourne, Jeffrey Miller, ethan_greer.


5/17/2003 Jeph: Does anyone else distinguish between System and Mechanics?
System is defined as the means by which the group agrees to imagined events during play. Or at least, that's waht Vincent, Ron, and everyone else seems to agree on.…
In RPG Theory
Participants: Jeph, Le Joueur, Valamir, jdagna, M. J. Young, Jared A. Sorensen, Alan, lumpley.


5/30/2003 Jeph: NINJA!
[b]The Premise:[/b] When you're more awesome than everything ever, you win. [b]Characters:[/b] Ninja have an Awesomeness, a couple Awesomernesses, Ninja Power Points (NPP), and, most of the time, Doing Cool…
In Indie Game Design
Participants: Jeph, Mike Holmes, Sylus Thane, Dave Panchyk, RobMuadib, Mighty DougHead, s/LaSH, Eric J., Phillip, gobi, Ron Edwards, Gwen, taalyn.


6/4/2003 Jeph: "Unpublishable" Games: Where to discuss?
The Indie Design forum is a place where we can help each other build games that are, hopefully, going to be eventually published. However, there's a whole class of games…
In Site Discussion
Participants: Jeph, Ron Edwards.


6/24/2003 Jeph: Returning to the Pagoda: Whole bunch of new stuff!
Pagoda, a game of Wuxia martial arts, was originally discussed in this thread. It's been on the back burner for a while, but recently I've come back to it with…
In Indie Game Design
Participants: Jeph, kregmosier, Thomas Tamblyn, Shreyas Sampat.


8/17/2003 Jeph: Character sheets as the equivalent of plot webs?
So yeah. Do you remember, back in elementary school, when your fourth grade teacher told you how to start planning a story? You made a little blurb in the center…
In RPG Theory
Participants: Jeph, Andrew Martin, jdagna, M. J. Young, Ben Morgan, gobi, iago, Ron Edwards, Nathaniel, Windthin, David Chunn, Mike Holmes, WDFlores, ross_winn.


8/21/2003 Jeph: Sketch for a Pirate Game
So, I just watched Pirates of the Carribean again for like the zillionth time, and this time want to make a Pirates RPG. Not specifically aboutthe movie, but about pirates…
In Indie Game Design
Participants: Jeph, Tony Irwin, MachMoth, iago, Mike Holmes.


8/29/2003 Jeph: Courageous Exploits of the Fearless Dinosaur Hunters!
[size=18px]COURAGEOUS EXPLOITS OF THE FEARLESS DINOSAUR HUNTERS[/size] You are stranded in a place with dinosaurs! They will eat you! Run away! [b]CHARACTERS[/b] Your character has 3 stats: Clever, Athletic, and…
In Indie Game Design
Participants: Jeph, Mike Holmes, Tony Irwin.


9/23/2003 Jeph: PBBRPG: The Role-Playing Game of Lego Adventure
So, last night I was fiddling around with my legoes, mostly trying to make appropriate minis for a couple of DnD characters in a game in which I play. Result:…
In Indie Game Design
Participants: Jeph, Mike Holmes, roleplyr4ever, Matt, lumpley, Grex.


9/30/2003 Jeph: I Need To Work On My Opening Scenes.
So, I started a D&D3e game on Sunday with a new group; three of which I'd never played with before and two of which were new to role-playing. The session…
In Actual Play
Participants: Jeph.


10/8/2003 Jeph: We know the ends. What about the means? (Kyu-Sei-Sha)
Some of you may know about Andy Kitowski's Kyu-Sei-Sha, a narrativist facilitating post apocalyptic game of kung fu and psychic powers. I've been thinking about it a bit recently, even…
In RPG Theory
Participants: Jeph, anonymouse, hanschristianandersen, Ron Edwards.


12/1/2003 Jeph: Sci Fi Action Theater
(This is, as usual for me, cross posted with RPG.Net's tAoGD forum. An attempt to create a rules-light scifi game emulating various TV serials, mostly Sim-oriented with a few quirks.)…
In Indie Game Design
Participants: Jeph, MachMoth.


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