The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=11210

From Day One


Previous Topics

No previous topics.

 

Subsequent Topics

10/16/2008 Hasimir0: PsychoSys Game Engine
Hi, this is my first post here :) I'll try not to do a mess, but feel free to correct me whenever I say something stupid or wrong ^_^ And…
In First Thoughts
Participants: Hasimir0, Eero Tuovinen.


1/14/2009 Hasimir0: The "unknown" effect
There is something that I want to reproduce in a more efficient way than how I am used to. I'll explain. Playing Vampire the Masquerade with my friends a big…
In First Thoughts
Participants: Hasimir0, Abkajud, Erudite, Noon, Vulpinoid, Monk, JoyWriter, Luke, ShallowThoughts.


3/28/2009 Hasimir0: [Question] Maiming a PG
Hi :) I have a question. Let's say a PC faces a monster with a freaky reality-altering power... it can basically erase matter from existence, with just a glance, no…
In Arkenstone Publishing
Participants: Hasimir0, otspiii, dindenver, Eero Tuovinen, shadowcourt.


10/15/2009 Hasimir0: Solar Masquerade
Hi :) I'm a big fan of the original Vampire:The Masquerade setting and I wanted to play it with a system that actually worked ... so I'm trying to use…
In Arkenstone Publishing
Participants: Hasimir0, Eero Tuovinen.


6/18/2010 Hasimir0: Tactical Ops
Hi :) I need comments, ideas and constructive critics on a project of mine. ________________________________________________________General Guidelines The aim of this design is to "save" some of the settings I love,…
In First Thoughts
Participants: Hasimir0, Sebastian, horomancer, Mike Sugarbaker.


2/8/2012 Hasimir0: Tactical Ops RPG
Hi :-) I'm developing a game called Tactical Ops RPG. The game is complete and playable, but I still consider it in the Alpha stage of playtesting. The game will…
In Game Development
Participants: Hasimir0, stefoid.


2/13/2012 Hasimir0: Right name for the Right way
I need a bit of help in defining 3 terms for my game (Tactical Ops) Think of them as attributes you roll if you make your PC behave in a…
In Game Development
Participants: Hasimir0, Sp4m, Marshall Burns, Noon, way, jalinde, Sintua, thedroid, dindenver, storyteller, JoyWriter.


2/29/2012 Hasimir0: [Tactical Ops] enforcing the Setting
In Tactical Ops the world around the PCs is pretty much 100% produced by all the Players at the table. I'm working on a way to allow for a "Canon…
In Game Development
Participants: Hasimir0, Sp4m, storyteller, dindenver, David Artman, tymotzues.


more subsequent topics >>