Previous Topics No previous topics. | | Subsequent Topics 3/5/2003 Rob Donoghue: Price Point for PDFs So, looking at the whole "Write More/Write Less" thread leaves me with a question: are pdf prices based on anything more than a guess?
That may sound flip, but I… In Publishing Participants: Rob Donoghue, Ron Edwards, Mike Holmes, Sidhain, Bankuei, Trevis Martin, Gold Rush Games, Jason E. Roberts, Piratecat.
3/7/2003 Rob Donoghue: How many stories in a setting? Assuming you've got a persistant group of players, how many campaigns are you looking to run in any given setting (defined, for this purpose, as a fixed set of pre-written… In RPG Theory Participants: Rob Donoghue, Johannes.
3/21/2003 Rob Donoghue: Paladin Setting So, it looks like I'm not going to get a chance to run this before I move, so I might as well do somethign with it. As such:
The Badlands… In CRN Games Participants: Rob Donoghue, Bob McNamee, Clinton R. Nixon, Valamir, jdagna, anonymouse.
9/30/2003 Rob Donoghue: Genre Question: Techno Thrillers Ok, so I'm finding myself at a point in my game where I've realized that I think my players are looking for a techno thriller, a genre I'm almost completely… In RPG Theory Participants: Rob Donoghue, xechnao, jdagna, Jack Spencer Jr, Dev, contracycle, Marco.
6/16/2005 Rob Donoghue: Playtest Guidelines Ok, so my search fu has failed me. If there's already a decent thread on this, I'd be glad to go absorb it.
Here's the situation. We just started the… In Indie Game Design Participants: Rob Donoghue, buddha, Ben Lehman, Spooky Fanboy.
7/20/2005 Rob Donoghue: Quick Dice Questions Is there any particular reason to count odds rather than, say, count 6+, or whatever number happens to give you a 50% outcome? I ask because I was considering switching… In Dog Eared Designs Participants: Rob Donoghue, Ron Edwards, BlackSheep, Chris Goodwin, johnmarron, demiurgeastaroth.
9/15/2005 Rob Donoghue: Revised Colophon And on a completely non-mechanical note, what were the fonts used for the revised edition?
-Rob D. In Dog Eared Designs Participants: Rob Donoghue, Matt Wilson.
2/2/2006 Rob Donoghue: Out of Stock! So, Polaris is currently out of stock at indie games. This is problematic because I have the only local copy, and I fear for it's safety - the drool alone… In These Are Our Games Participants: Rob Donoghue, Ben Lehman, faerieloch, cthulahoops.
7/19/2006 Rob Donoghue: Mortal Coil Player's Screen So, MC was a big hit at Dexcon, but I didn't really dig the "Hide the chips with your arm" part of things. It just seemed clumsy, so there was… In Galileo Games Participants: Rob Donoghue, Paka, Nathan P., inthisstyle.
7/27/2006 Rob Donoghue: [Mortal Coil] The City of Alexander I don't usually do AP, but I figure it's a good habit.
So, Mortal Coil got played last night. Everyone had fun, I think, but it was a bit of… In Actual Play Participants: Rob Donoghue.
8/23/2006 Rob Donoghue: [DitV] Jericho Mills, my first swing at a town Too stoned on cold medicine to put together a coherent AP, but I figured I'd toss up my town writeup:
Jericho Mills
Jericho Mills is a small mill town, with… In lumpley games Participants: Rob Donoghue.
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