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3/8/2010 FetusCommander: [melkrin] Playing with primordial clay
Hi there.  I’ve been lurking around these forums for a long time, and wound up making only one post, partly because until today I didn’t have anything really concise to…
In First Thoughts
Participants: FetusCommander, Mike Sugarbaker, Ar Kayon.


3/29/2010 FetusCommander: [Supers Chess] preliminary idea
So I’ve been kicking around the idea of a superhero themed game for a while, and was previously stumped on any sort of resolution that “felt” like the source material…
In First Thoughts
Participants: FetusCommander, Kyle Cates, Mobius.


7/24/2010 FetusCommander: [Cooperative Logic] initial idea
I've had an idea for a setting that I've been trying to incorporate into a game.  Well, actually that's not exactly true.  I have incorporated the setting into various games…
In First Thoughts
Participants: FetusCommander, flossy, Noon, dugfromthearth, stefoid.


10/16/2010 FetusCommander: [Supers Chess] story elements in a mechaically focused game
[url=http://www.indie-rpgs.com/forge/index.php?topic=29574.0]Supers Chess[/url] has seen about 6 playtesting sessions now, and I have some concerns about how it's shaping up. The chess mechanics, central to the conflict resolution of the game,…
In Game Development
Participants: FetusCommander, Noon, SamuelRiv, Holywar.


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