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From Day One


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8/9/2010 Jason Pitre: Scribus? (split)
Has anyone been watching Scribus since the last post?  I aspire to produce my game with the program but would much prefer to go for the best version or branch…
In Publishing
Participants: Jason Pitre, Ron Edwards, Eero Tuovinen, Graham Walmsley, Clay, arithine, Moganhio.


8/17/2010 Jason Pitre: Use of canon characters within games
I am quite uncertain which forum is ideal for this topic, but publishing seems to be close enough. My game is built on the principle of adaptability, enough that a…
In Publishing
Participants: Jason Pitre, Ron Edwards, Eero Tuovinen.


8/24/2010 Jason Pitre: Difficult Powers to handle mechanically?
So, I am in the process of building the portion of my game system that deals with "Powers", including pretty much all things blatantly violating the laws of reality.  Magic,…
In First Thoughts
Participants: Jason Pitre, Moganhio, chronoplasm.


9/11/2010 Jason Pitre: Jason Pitre's Thread: A Sojourn in Alexandria
I am currently in the process of trying to write up something for GameChef 2010.  I will be using the ingredients of  City, Desert and Edge.  The basic concept:  This…
In Endeavor: Game Chef 2010
Participants: Jason Pitre, masqueradeball.


10/16/2010 Jason Pitre: Seaching for style guides
I am in the early editing stage for my game, and I have realized that I really have a style guide for my products.  I was wondering of any of…
In Connections
Participants: Jason Pitre, David Artman.


10/16/2010 Jason Pitre: The Steps to Design an RPG
I just produced this article over on my website; http://www.genesisoflegend.com/2010/10/steps-to-publish-an-rpg/  and I think it might be of particulare interest to some of you folks over at the Forge.  It's far…
In Publishing
Participants: Jason Pitre.


2/6/2011 Jason Pitre: Setting your own Stakes
I have been pondering a new design which would be focused on supporting adventurer-scientists, from victorian naturalists to pulp archaeologists, modern tenure track scientists or post-apocalyptic holders of knowledge.  In…
In Game Development
Participants: Jason Pitre, walruz, Vanoj, Eliarhiman6, dindenver.


3/4/2011 Jason Pitre: Generic Game Design Challenges
Most generic games have tended to fall flat for me for a variety of reasons I won’t list right now so as to not bias responses.  I have been working…
In Actual Play
Participants: Jason Pitre, Cliff H, Ron Edwards.


4/7/2012 Jason Pitre: The Lantern's Legacy
This first post is mostly just by brainstorming; I would love to invite all of you to chime in. The more feedback and discussion, the better the game. I recieved…
In Last Chance Game Chef
Participants: Jason Pitre, princess_r, BlazmoIntoWowee, UserClone, jackson_tegu, jjspackle, joepub, dindenver.


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