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9/3/2003 Raymond Caleatry: Dueling, Skirmishes, and battles, it can take to long!
I am currently adapting TROS for a more heroic setting, which may contain more combat than I have seen in TROS during my usual sessions. I find that for small…
In The Riddle of Steel
Participants: Raymond Caleatry, MonkeyWrench, Mike Holmes, Valamir, spunky, Brian Leybourne.


9/5/2003 Raymond Caleatry: Magic System Conversion
As I have said in an earlier thread, i am trying to convert TROS for use with a more heroic setting. This setting is "Robert Jordan's Wheel of Time". As…
In The Riddle of Steel
Participants: Raymond Caleatry, Brian Leybourne, MonkeyWrench.


9/14/2003 Raymond Caleatry: Wheel of time Magic System conversion (This is long)
Finally i have finished typing up the first draft of the magic system, just so you guys can question it to pieces. Please rip it to shreds, the more problems…
In The Riddle of Steel
Participants: Raymond Caleatry, Sneaky Git.


11/14/2007 Raymond Caleatry: Mechanics for "Advanced" Social Encounters
I have been writing a system for about 2 years now, and it has gone through many incarnations.  Recently I started to explore mechanics behind advanced social encounters.  Now I…
In First Thoughts
Participants: Raymond Caleatry, VoidDragon, tymotzues.


11/19/2007 Raymond Caleatry: Moving with the times
I have a simple question... With the rapid advancment of technology and the ease of which software can be created, do you think that the average gamer would appreciate software…
In Publishing
Participants: Raymond Caleatry, alexandre santos, contracycle, pells, Clay, Wolfen, Ken, guildofblades, Capulet.


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