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9/30/2003 Tomas HVM: There is only players in RPG
I've had this recurring idea on RPG's, a new theoretical stance, and it's a very fruitful one: There is only players in a roleplaying game. The so called "games master"…
In RPG Theory
Participants: Tomas HVM, Minx, Gordon C. Landis, MachMoth, Marco, John Kim, Mark Johnson, Ron Edwards, contracycle, Jack Aidley, Valamir, pete_darby, Paganini, Walt Freitag, Mike Holmes, Sparky, M. J. Young.


10/2/2003 Tomas HVM: Empowerment and elements
Please consider this post a possible framework to develop ideas from, not a provocation for those not aggreeing in the goal of it all. I think these ideas are best…
In RPG Theory
Participants: Tomas HVM, Tony Irwin, Mike Holmes, Valamir, Gordon C. Landis, Ben Lehman.


10/9/2003 Tomas HVM: Reality and RPGs
I expect the following notions is to kick in open doors on this forum, but bear with me. Reality There is a lot of talk about "escapism" and "not relating…
In RPG Theory
Participants: Tomas HVM, jdagna, deadpanbob, Jack Spencer Jr, Alan, Mike Holmes, Gordon C. Landis, simon_hibbs.


10/16/2003 Tomas HVM: How do you explore "being another person"?
It is often said that roleplaying games let you explore being another person. However: I've never seen any real discussion on how we do this (other than the gender issue).…
In RPG Theory
Participants: Tomas HVM, RaconteurX, Mike Holmes, AnyaTheBlue, DNAphil.


10/28/2003 Tomas HVM: DM-therapy!
Hi, I've translated one of the minor RPGs of mine to English, and posted it on my site. It's a short read. Please comment! Pervo If you are a games…
In Indie Game Design
Participants: Tomas HVM, Mike Holmes, Gordon C. Landis, Anthony I, Rich Forest, Cemendur, Jasper, matthijs, failrate.


10/30/2003 Tomas HVM: The four main forms of roleplaying games
I'm concerned in making criteria that includes all forms of roleplaying. To divide between different forms of roleplaying is another task. So I take these thoughts on the forms from…
In RPG Theory
Participants: Tomas HVM, Lxndr, John Kim, James Holloway, Jack Aidley.


11/13/2003 Tomas HVM: [query]Could you create a RPG-whirlwind?
I've had an idea, and would like you to give some comment on it. Let me give you the background first: Some years ago I went to a marionette-show with…
In Actual Play
Participants: Tomas HVM, Eero Tuovinen.


12/3/2003 Tomas HVM: The essential conflict
I've enjoyed reading the start of "Silmenume"s thread on simulationism immensely. Thanks to "Silmenume" for his writings. One of his points promped me to comment, and I have chosen to…
In GNS Model Discussion
Participants: Tomas HVM, Mike Holmes, Ron Edwards, Walt Freitag.


2/17/2004 Tomas HVM: Reality-skewing techniques
When all players have seated themselves, the GM performs this opening in a toneless voice: When you sat down at the gaming table today, the game master seemed a bit…
In Actual Play
Participants: Tomas HVM.


2/20/2004 Tomas HVM: "Guiding"; game guiding techniques (GGT)
[quote="Ron Edwards (in the "GM-less techniques" thread)"] I suggest that "GM-less" is an abominable and misleading term. [/quote] This is quite wrong, in my view. The users of a game…
In RPG Theory
Participants: Tomas HVM, talysman.


2/27/2004 Tomas HVM: Like a symphony...
[b]A roleplaying game should be played like a symphony.[/b] [b]It should start quiet and calm,[/b] like a single cello. The opening scenes should be played in a deep and protracted…
In RPG Theory
Participants: Tomas HVM, M. J. Young, Mike Holmes.


3/21/2004 Tomas HVM: Method and setting
In another thread I have stated that I do not find the words "system" and "rules" adequate as descriptions of the way we play roleplaying games. They are used in…
In RPG Theory
Participants: Tomas HVM, BPetroff93, M. J. Young, Eero Tuovinen.


4/9/2004 Tomas HVM: Players never have a "free choice"
Players are often said to have a "free choice" of action in roleplaying games, or at least much more free than in any other game. This is not true. The…
In RPG Theory
Participants: Tomas HVM, Jonathan Walton, greyorm, Caldis, Gaerik, Henri, Christopher Kubasik, Bob McNamee, Umberhulk, M. J. Young, Ben Lehman, clehrich, Rob Carriere, simon_hibbs, Valamir, Seth L. Blumberg, Ron Edwards, Silmenume, BPetroff93, pete_darby, Halzebier, Eero Tuovinen, Walt Freitag, contracycle, Andrew Norris, joshua neff.


4/9/2004 Tomas HVM: Beware the academic jabberwocky!
Seth L. Blumberg wrote on the style of communication at the Forge in the "Railroading"-thread. I've commented on the use of terms here before, and did so again in that…
In RPG Theory
Participants: Tomas HVM, lumpley, Kester Pelagius, M. J. Young, Eero Tuovinen, Bankuei, Shreyas Sampat, clehrich, John Kim, Walt Freitag, neelk, Seth L. Blumberg, Bill_White, Peter Hollinghurst, Mike Holmes, Valamir, Varis_Rising, matthijs, BPetroff93, FredGarber, eyebeams, greyorm, Ron Edwards.


4/13/2004 Tomas HVM: Force, feeding techniques and scene framing
Walt Freitag wrote: I'm one of the Forge's most outspoken advocates and (if I do say so myself) innovative practitioners of high-Force techniques. I'd love to participate in discussion such…
In RPG Theory
Participants: Tomas HVM, M. J. Young, Walt Freitag, Eero Tuovinen, Bankuei, hanschristianandersen.


4/29/2004 Tomas HVM: [Fabula] Test your heroes!
[b]A scene in todays roleplaying game:[/b] The human characters contrived to capture two orc-NPCs. The humans are convinced the orcs were after their great magical ring (actually it is a…
In Actual Play
Participants: Tomas HVM, Noon, Loki.


6/1/2004 Tomas HVM: Challenge: comedy
I've succeeded with the design of a funny RPG once. And once I managed to make a comedy out of a game that was not meant to be funny. However;…
In RPG Theory
Participants: Tomas HVM, M. J. Young, clehrich, pete_darby, Mike Holmes, xiombarg, ethan_greer, iambenlehman, Praetor Judis, Pagrin.


6/7/2004 Tomas HVM: Dwarven comedy
I'm no expert on comedy. Still; it interest me, and I would very much like to investigate it further, as a designer. One of the reasons is my project "Dvellen".…
In Indie Game Design
Participants: Tomas HVM, Ravien.


8/4/2004 Tomas HVM: Any RPG potential in the wilderness?
In the thread about the "survival-game" we started discussing wilderness and survival in roleplaying games, in more general terms. I'd like to go on with that discussion in this thread.…
In RPG Theory
Participants: Tomas HVM, Vaxalon, ErrathofKosh, contracycle, Noon, Frank T, Thor.


8/6/2004 Tomas HVM: Anything goes? Blah!
Frankly, I do not understand gamesmiths who encourage the players to do whatever they want with their game. In my expereience gamers need no encouragment to do this. They will…
In RPG Theory
Participants: Tomas HVM, Ron Edwards, Dev.


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