Previous Topics No previous topics. | | Subsequent Topics 9/20/2011 Thriff: [ASH: A Saviour’s Heart] Full Game and System-Specific Questions Please read the post below for a summary of ASH. This first post is reserved for my reasons for posting and a link to the game.
Full Game PDF: http://ashrpg.files.wordpress.com/2011/09/ashrpg-v1-00.pdf… In Game Development Participants: Thriff, stefoid, Rubbermancer.
9/26/2011 Thriff: [The ASH System, V2.00] Fluidity and Creativity Hello all,
Welcome.
So, let’s try again shall we?
Simply put, V2.00 is “doing less, better”. The language is simpler, layout polished, design goals refined, and many mechanics have been… In Game Development Participants: Thriff, Rubbermancer.
11/23/2011 Thriff: ASH: A Saviour's Heart Hey all,
A generic thread title to accommodate my ever-mutating abomination.
Useful discussions:
Forge thread 1 of 2: http://www.indie-rpgs.com/forge/index.php?topic=32007.0
Forge thread 2 of 2: http://www.indie-rpgs.com/forge/index.php?topic=32027
The Merry Wanderers is the… In Game Development Participants: Thriff, Rubbermancer.
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