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10/8/2003 c_stone_bush: Looking for some help on Phaeries
Hey all, I have been an RPGer for as long as I can remember now, and I have always liked designing my own stuff. In fact I don't think that…
In Indie Game Design
Participants: c_stone_bush, JimmyB, Mike Holmes.


10/10/2003 c_stone_bush: Many players, only one character...
Has anyone though about how (and if) a game would work if all the players were controling the actions of a single main character? I stumbled across this idea when…
In RPG Theory
Participants: c_stone_bush, Ron Edwards, Mike Holmes, Harlequin, Czar Fnord, M. J. Young.


10/15/2003 c_stone_bush: Everyone get J.I.S.T.y with it!
Hey everyone. I just finished writing up the rules to my first game called J.I.S.T, and was looking for some feedback. I need another set of eyes to catch any…
In Indie Game Design
Participants: c_stone_bush, Mike Holmes.


10/15/2003 c_stone_bush: Single Success Systems vs. Multiple Success Systems
I am working on the mechanics for a new game and am trying to decide on a system for task resolution. Which do you think I should use: a) The…
In RPG Theory
Participants: c_stone_bush, John Kim, Valamir, DNAphil, Mike Holmes, Brian Leybourne, M. J. Young, efindel.


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