Previous Topics No previous topics. | | Subsequent Topics 4/8/2005 Bob the Fighter: Damage Control: When Crime-Fighting Gets Messy (long) Hello!
I'm working on an RPG called Damage Control. The theme of the game is exploring personal responsibility and the repercussions of one's actions. The mechanics support this by creating… In Indie Game Design Participants: Bob the Fighter, TonyLB, MatrixGamer, daMoose_Neo.
4/10/2005 Bob the Fighter: One-shot sessions So I've come across a glut of really neat games lately, and I was wondering what I could do to try 'em all out in relatively rapid succession.
I'm thinking… In RPG Theory Participants: Bob the Fighter, bcook1971, Michael S. Miller, Troy_Costisick, Danny_K, Adam Dray, Valamir, Eva Deinum, hix, FzGhouL, Andrew Morris.
4/27/2005 Bob the Fighter: Dream Police - fantasy free for all So I've been poring over Hellboy, Lucifer, Ultimate X-men/The Ultimates, Fables, and a bunch of other comics long enough to get some ideas.
Someone said recently at the Forge that… In Indie Game Design Participants: Bob the Fighter, Mike Holmes, Andrew Morris, Simon W.
6/7/2005 Bob the Fighter: diceless, narrativist D+D i started up a game of D+D 3.0 a couple nights ago, and for a change i've got 3 players instead of 2.
the lineup is as follows:
allison, playing… In Actual Play Participants: Bob the Fighter, Sean, Brendan, Alan, Ron Edwards, Andrew Norris.
3/20/2006 Bob the Fighter: collaborative setting creation = fun! Hello! My name is Zac. I've lurked on the Forge for a long time, but I haven't posted in some time. I think.
Anyway, I recently started GMing for a… In Actual Play Participants: Bob the Fighter, James_Nostack, Rich Forest, contracycle, ubergeek2012, Ben Lehman, Zamiel, Ron Edwards, demiurgeastaroth, Tommi Brander, Noon.
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