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5/12/2004 Kevin A. Ranson: GNS definitions...
Hi, all! Being the most current newbie around these parts, can anyone direct me to a thread that specifically details the common (or accepted) definitions for Gamist, Narrativist, and Simulationist,…
In GNS Model Discussion
Participants: Kevin A. Ranson, Sean, Christopher Kubasik, M. J. Young.


1/30/2006 Kevin A. Ranson: How important is an interior page background?
Having recently completed the sourcebook for Kindling Moon, it was suggested to me that having minimal graphics (header or footer) on pages that were primarily text didn't look as professional…
In Publishing
Participants: Kevin A. Ranson, Matt Snyder, devilbunny, Sydney Freedberg, Ron Edwards, Joshua BishopRoby, Justin D. Jacobson, KeithBVaughn, MatrixGamer, nikola, andrew_kenrick.


2/4/2006 Kevin A. Ranson: [Kindling Moon] Answering the Power 19
1.) What is your game about? Fantasy characters are displaced into an alternate reality. To survive, they must either take up the mantle of their alternate counterpart, find a way…
In Indie Game Design
Participants: Kevin A. Ranson, Graham Walmsley, TonyLB, Troy_Costisick.


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