Previous Topics No previous topics. | | Subsequent Topics 9/14/2004 gamerowl: [In Two Worlds] Is dice pool appropriate? First game design! In the game In Two Worlds, players play everyday, normal people who are, at random times, switched into a fantastic world where they are heroes (in different… In Indie Game Design Participants: gamerowl, Ravien, TonyLB, Joshua Tompkins.
9/15/2004 gamerowl: [In Two Worlds] revised premise In the previous thread, I stated that the game was about the players balancing both a normal, ordinary and a fantastic, heroic life. But after some wonderful… In Indie Game Design Participants: gamerowl, TonyLB, kumo, Nathan P., Tony Irwin, Ron Edwards.
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