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From Day One


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12/20/2004 Gurnard: [Living Darkness] My current project
Briefly introducing myself: I've been reading this forum for about a month now, figured it's high time to start posting. I've been into RPG design for about six years now.…
In Indie Game Design
Participants: Gurnard, arete66, jc_madden, greyorm, timfire, Jason E Leigh.


4/15/2005 Gurnard: Thread Necromancy
I've been thinking about this game idea for a while, and after talking it over with a friend I have a suggestion. Instead of a single goal for each protagonist…
In Indie Game Design
Participants: Gurnard, Ron Edwards, Blankshield.


1/20/2009 Gurnard: Thoughts On A Fencing Mechanic
I've been working on a new game for a few weeks. The core concept is low fantasy, analogous to Early-Mid Mediaeval Europe but with many of the technological advancements of…
In First Thoughts
Participants: Gurnard, Abkajud, LandonSuffered, Hereward The Wake, Vulpinoid, JoyWriter.


2/2/2009 Gurnard: [Aces] A resolution mechanic
I have an embryonic idea for a non-combat resolution mechanic, it's not particularly developed as yet (been spending most of my spare time on a combat mechanic (http://www.indie-rpgs.com/forum/index.php?topic=27476.0) I'm not…
In First Thoughts
Participants: Gurnard, Wordman, Vulpinoid, chance.thirteen, Warrior Monk.


4/19/2010 Gurnard: Thoughts On A Fencing Mechanic Part 2
I posted here <a href="http://www.indie-rpgs.com/forum/index.php?topic=27476.0">quite a while ago</a>  about a combat mechanic I was working on. I phrased it at the time as a fencing simulation, just because I'd been…
In First Thoughts
Participants: Gurnard, jprussell, Noon, ObsidianSoul, JoyWriter.


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