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From Day One


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1/31/2005 Brendan: Intentional Vagueness (split)
Split from Early role-playing. Virtually all games have moved away from this model. Even Fantasy Heartbreakers tend to have 'more unified' mechanics. It's certainly more manageable for designers to create…
In RPG Theory
Participants: Brendan, TonyLB, timfire, ffilz, komradebob, Noon, Kesher, Ron Edwards, Sean.


2/5/2005 Brendan: Random Rule Game: loose initial concept (split)
This is not my idea; it rightly belongs to Callan and Robert, and if they want to take it and go home that's cool. I just thought that the discussion…
In Indie Game Design
Participants: Brendan, Noon, gains, Kesher.


10/28/2005 Brendan: Baal and Easter Platte: Working up a planet-town
I've been wanting to play DitV for months, and my gamer friends got much more into the idea once I mentioned that we could play it in a Fireflylike setting…
In lumpley games
Participants: Brendan.


1/12/2006 Brendan: Tearing down the DM's screen
I'm running a Dogs game at last, after a few false starts.  I'm Storytelling for the moment and I bought the book first, but I've got as much to learn…
In lumpley games
Participants: Brendan, coffeestain, Vaxalon, lumpley, Andrew Morris.


2/19/2006 Brendan: [DitV] Whitevein, via AIM
It turns out instant messenger is a lot slower than talking!  This is an account of my first time running Dogs, which I did over AOL Instant Messenger with players…
In Actual Play
Participants: Brendan.


3/1/2006 Brendan: [DitV] King's Ward
Second town in our Dogs-by-AIM game; the first (insanely long) one is written up in (DitV) Whitevein, via AIM.  Quick summary:  Steward is whoring out his unwilling wife to pay…
In Actual Play
Participants: Brendan, Meguey.


3/8/2006 Brendan: [Dispatching the Dungeon Master] Power 19 and Structured Design Scenario
Dispatching the Dungeon Master is a game about killing monsters and taking their stuff.  At the end of the game, you fight a boss monster.  When you beat the boss…
In First Thoughts
Participants: Brendan, Calithena, Troy_Costisick, Noon, Everspinner.


4/6/2006 Brendan: [Drill] Fedayeen
Or drill, warmup, kata, whatever.  This is inspired by (and crossposted from) John Harper's Game Sketch No. 2 thread at Story Games. Fedayeen What you need to play: Four…
In Endeavor
Participants: Brendan, SPDuke.


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