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From Day One
Previous Topics No previous topics. | | Subsequent Topics 1/12/2005 HereticalFaction: Weapon skills II (split) For a universal RPG where advancement is based on usage, I would recomend a multiple tiered system like so:
---- General Combat Experiance
Whether the charachter is a saddle-maker or… In Indie Game Design Participants: HereticalFaction, FzGhouL, Hereward The Wake.
1/15/2005 HereticalFaction: Human Psychology versus PC Psychology I have been trying to effectively mine this forum for the past few weeks, but the sheer mass of archived material is defeating me.
What I want is to explore… In RPG Theory Participants: HereticalFaction, zephyr_cirrus, Christopher Kubasik, jdagna, Dantai, Marco, M. J. Young.
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