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1/21/2005 J. Campbell: Large scale print runs... What are the advantages?
Specifically, what are the advantages to someone seeking to break into the small-scale world of Indie-produced RPG books? To me, the advantages of POD are immediate: No stock to have…
In Publishing
Participants: J. Campbell, daMoose_Neo, TonyLB, Ron Edwards, jdagna, timfire, Roger, Brendan, Bob Goat, Blankshield, Matt Wilson, Tav_Behemoth.


1/21/2005 J. Campbell: MARP: Advice Needed on Complexity
First things first, MARP stands for Modular Anime Role Playing. Yes, I know that Anime is a rather sweeping generalization and that quite a few people don't even like Anime,…
In Indie Game Design
Participants: J. Campbell, TonyLB, daMoose_Neo, Tony Irwin.


1/23/2005 J. Campbell: ColdCon 2005 [Toronto]
This convention, to be held in Toronto, Canada (late September or early October) is just in it's infancy. We have a dedicated group of people working on the project already,…
In Conventions
Participants: J. Campbell.


1/24/2005 J. Campbell: Webdesign and Management available.
Hello, all. One of my hobbies is webdesign, and I'm currently looking for challenges to my creativity. I'm willing to offer my services to design or redesign a website's front-end…
In Connections
Participants: J. Campbell.


1/30/2005 J. Campbell: d20 Appendix in a non-d20 Game
Let's say you're picking up a game book which uses an original system. It's well written, it has a lot of perks, but in the back of the book is…
In Publishing
Participants: J. Campbell, ffilz, M. J. Young, Noon, jdagna, daMoose_Neo, clehrich, Tav_Behemoth, Valamir, Veritas Games, Scrubilicous, groundhog, Bardsandsages.


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