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3/16/2005 ChrisJaxn: [whispers] question about settings
Hi. I'm new here, but I've been lurking for a little while, and finally have a question of my own to ask. The game I'm working on, Whispers (working title),…
In Indie Game Design
Participants: ChrisJaxn, Jasper, Ron Edwards.


4/2/2005 ChrisJaxn: [whispers] resolution mechanic
I've mentioned my game here before, but only briefly, so I'll recap, and then ask my question. Whispers is a game where the players take control of pieces of some…
In Indie Game Design
Participants: ChrisJaxn, xenopulse.


2/7/2006 ChrisJaxn: New, Call of Cthulu-esque, with a few questions.
Hey. I'll start with the premise of the game, and a bit about how I envision it working, and then I'll ask my questions. Players will take the role…
In Indie Game Design
Participants: ChrisJaxn, timopod, Sempiternity, TonyLB, Noon, Arpie.


2/9/2006 ChrisJaxn: [Madness Descends] Investigation and Insanity Rules
So, referencing this game idea: http://www.indie-rpgs.com/forum/index.php?topic=18660.0 I've decided to ignore (here) the character and scenario creation mechanics, because explaining the graphs will take a much finer hand, more than it…
In Indie Game Design
Participants: ChrisJaxn, Sempiternity.


2/18/2006 ChrisJaxn: [Madness Descends] Very Rough Draft, Questions about Character Creation
Okay, I've finished a (rather rough indeed) draft of my vaguely-Call of Cthulhu based game. here. The questions I have at the moment are as follows: Firstly, is the graph…
In Indie Game Design
Participants: ChrisJaxn, Bryan Hansel, knicknevin, Artanis, Sempiternity.


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