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4/18/2005 Rodger Thorm: A new Spy Game
Spy Game We are working on a new Spy Game that has several conventions of RPG gaming reversed. The primary question at this point is how to set limits on…
In Indie Game Design
Participants: Rodger Thorm, Brendan, Bill Masek, MatrixGamer, Simon W, gains.


5/24/2005 Rodger Thorm: Fear and confusion II (split)
[quote="Sydney Freedberg"] And the more I think about it, the more I think the solution is something along TonyLB's lines -- limiting the PLAYER'S knowledge of the situation to force…
In RPG Theory
Participants: Rodger Thorm, Thierry Michel, Yokiboy, Ron Edwards.


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