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From Day One


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5/22/2005 preludetotheend: My game [Aegri Somnia]
Ok I will begin posting on my system, this post will explain some points about it, the next will be how to make a character, following that will be how…
In Indie Game Design
Participants: preludetotheend, Ron Edwards, c, yesala.


5/23/2005 preludetotheend: My game [Aegri Somnia] only d6's used
This should have been a reply I hit new topic by mistake sorry.
In Indie Game Design
Participants: preludetotheend.


5/23/2005 preludetotheend: items and vehicles
Stats: Each character has 6 main stats each starts at 8 and you may lower one in order to raise another at a one for one rate. The stats are…
In Indie Game Design
Participants: preludetotheend.


6/5/2005 preludetotheend: Posting the rules all over, sorry for the long post.
Ok I changed things around quite a bit so I will re-post each part. Character Creation: Species: The first thing you do when creating a character you must know what…
In Indie Game Design
Participants: preludetotheend.


6/6/2005 preludetotheend: I have the updated version of the rules posted here
Character Creation: Species: The first thing you do when creating a character you must know what species he will be part of. At this point if your game master has…
In Indie Game Design
Participants: preludetotheend, Jasper.


6/11/2005 preludetotheend: Aegri Somnia play test
Alright well I have managed to carve out some time to finaly post about the playtesting going on. The First session used the very basic first version of beta rule…
In Actual Play
Participants: preludetotheend, Jasper.


6/18/2005 preludetotheend: Ink Blot Incorporated, looking for partners.
All right first the people I am looking for. Someone to handle the business end of the...business will make 35% of net profit. Primary web site creator/manager will get 25%…
In Connections
Participants: preludetotheend, TonyLB, guildofblades, LloydBrown.


6/22/2005 preludetotheend: Seperation anxiety.
Well, folks I figure this would be the forum to go to, you see I want to get rid of stats in my game. I am running off a more…
In RPG Theory
Participants: preludetotheend, TonyLB, Troy_Costisick, contracycle, Noon.


6/23/2005 preludetotheend: How to do a layout (for afreind)
OK this is just a quick little post that my friend asked me to post up for him while he is on vacation. He needs to know of any tutorials,…
In Connections
Participants: preludetotheend, Jasper, MatrixGamer.


6/30/2005 preludetotheend: A list of good printing presses
OK folks I would rather not have to learn the hard way that one publishers better than another. So I created this little thread in hopes that nice people like…
In Publishing
Participants: preludetotheend, Polaris.


7/10/2005 preludetotheend: I know what I want I just can't seem to get it.
First I will explain my mechanic and then my problem that I am having. For task resolution you must roll 5 d6+a number equal to the relative Turning Points value.…
In Indie Game Design
Participants: preludetotheend, GregStolze.


7/14/2005 preludetotheend: How a "virus" might work.
Hi all I was just remembering this weird virus that I got which when I opened it sent itself to a bunch of my friends. Now the one that I…
In Publishing
Participants: preludetotheend, Bankuei, Walt Freitag, Gaerik, daMoose_Neo, jdagna, Malcolm.


8/5/2005 preludetotheend: No name but I finaly got a good mechanic!
Ok first off stats: Each stat starts at 3 by lowering one you may raise another. Stats never change they represent the leaps and bounds your character must make through…
In Indie Game Design
Participants: preludetotheend, Jasper, Andrew Morris.


8/20/2005 preludetotheend: About a ccg printing press?
alright folks a apologies I know that this is for rpgs but I have been having some problem finding a printing press that will make cards for a non-collectable card…
In Connections
Participants: preludetotheend, Jasper, daMoose_Neo, mangaocid.


8/29/2005 preludetotheend: Just getting a second opinion.
Ok Ink Blot Publishing aside from wanting to publish our own material is looking to publish other peoples material for them. Now what we are thinking is IBP will set…
In Publishing
Participants: preludetotheend, timfire, Ron Edwards.


9/10/2005 preludetotheend: Novel/supplement.
I was wondering if any one has heard of some one writing a novel to support a game setting and then in the back of the novel adding source material…
In Publishing
Participants: preludetotheend, jdagna, Bob Goat, Polaris, daMoose_Neo, Andrew Morris, LloydBrown, Joshua BishopRoby, Paka, Clay, Bardsandsages, pells.


10/26/2005 preludetotheend: Running my own con.
Good day all, Some time late next year I am hoping to run a convention funded by my company Ink Blot Publishing in Albany New York or some place close…
In Conventions
Participants: preludetotheend, LloydBrown.


10/29/2005 preludetotheend: Depending on Donations?
Alright recently I have landed myself a good, job that can more than pay the bills and gives me a decent amount of free time so I have been thinking…
In Publishing
Participants: preludetotheend, Mike Holmes.


11/13/2005 preludetotheend: Whats the best software on a small budget?
I am looking to publish my role play game legends and lore (working title) and would like to know what software I should have. I am thinking the adobe products…
In Publishing
Participants: preludetotheend, timfire, Trevis Martin, Joshua BishopRoby, MatrixGamer, Victor Gijsbers, TheLe, madelf, JoeJohaneman, nikola, Kevin_Brennan, Clay, JarrodHenry, jerry, Clinton R. Nixon, Roland.of.Gilead, talysman, Adam, abzu.


11/25/2005 preludetotheend: How do you wiki?
I have been trying to do different things with wiki lately and was just wondering if any one had found any ways to use it to push their company or…
In Publishing
Participants: preludetotheend, J B Bell, axonrg, Ron Edwards.


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