Previous Topics No previous topics. | | Subsequent Topics 7/20/2005 BeZurKur: Narrativism and Simulationism a natural hybrid? Alright, I’m reading the articles and threads trying to digest all this, but I’m having difficulty with one premise.
According to the essays, hybrids rarely work. However, isn’t Narrativism and… In GNS Model Discussion Participants: BeZurKur, Ron Edwards, jburneko, Simon Marks, Vaxalon, Silmenume.
7/21/2005 BeZurKur: Why Did It Not Work? Trying to wrap my head around the ideas behind the Creative Agenda, I decided to come to these boards and discuss actual play. I’m thinking specifically about a past game… In Actual Play Participants: BeZurKur, TonyLB, Thor Olavsrud, Ron Edwards, StalkingBlue, Andrew Norris.
8/2/2005 BeZurKur: [Rules Q] Creating Conflicts -- Event or Goal On page 22 it states that players may spend a Story Token during -- what I call -- the Claim Phase to add a Conflict. Just to be sure: it… In Muse of Fire Games Participants: BeZurKur, TonyLB.
8/2/2005 BeZurKur: [Errata] Suggestions For Clarifications I’m new to the Forge and its ideas. Capes is the first game I’m trying that puts the theories discussed here into practice. As such, I think I was more… In Muse of Fire Games Participants: BeZurKur, TonyLB.
9/27/2005 BeZurKur: Horror Comics The horror genre of comics is as old (although, currently not as popular) as the supers genre. However, with some of the darker supernatural heroes, particularly those of the 90's,… In Muse of Fire Games Participants: BeZurKur, TonyLB, Sydney Freedberg, Anders Gabrielsson.
8/7/2006 BeZurKur: [AFMBE] Cool Idea or Car Wreck? Hey guys,
I'm been applying the GNS theory -- as best as I understand it -- to my games, and they have shown considerable improvement. We are having more fun… In Actual Play Participants: BeZurKur, Zak Arntson, Thomas D, Roger, BlackTerror.
8/5/2007 BeZurKur: [& Sword] Help On The Setting I am planning a Sorcerer and Sword game. This is the first time I’ll be running (or even playing) Sorcerer. I get the impression that certain elements and directions need… In Adept Press Participants: BeZurKur, Ron Edwards.
4/28/2011 BeZurKur: [Sorcerer] How Do You Handle Failed Contacts and Summons? So the player does the cool narration, is moving the story forward, and engages the mechanics by having the character drop some LSD... picks up a bucket of dice when… In Adept Press Participants: BeZurKur, jburneko, Ron Edwards, angelfromanotherpin, John Stephens, Paka, James_Nostack.
4/28/2011 BeZurKur: [Sorcerer] Please Explain the 'Big' Ability The text says Stamina is increased for purposes of resisting damage and makes it clear this is not for attack or defense rolls. What damage roll does it mean? Is… In Adept Press Participants: BeZurKur, jburneko, Karl, Klaus_Welten, pfischer, Ron Edwards.
more subsequent topics >> |