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9/11/2005 knicknevin: [The Phenomenals] Getting a Hook
Hi, I've been kicking around a game concept for awhile, its pretty standard gamist with narrativist elements, most closely comparable to Inspectres I would say... anyway, the subject matter relates…
In Indie Game Design
Participants: knicknevin, Technocrat13, TonyLB, c, Kynn.


9/12/2005 knicknevin: [The Memory Cheats] Has this been done?
Another game that was on the backburner crystallized over the weekend... ironically, given the game's concept, I couldn't remember all of the original idea I had for it so I…
In Indie Game Design
Participants: knicknevin, Troy_Costisick, Mister Six, Artanis, nikola, Adam Dray, Sydney Freedberg, JakeVanDam.


9/18/2005 knicknevin: Giving Feedback
Hi, as a newbie who's volunteered to playtest a game with my weekly RPG group, is there any kind of standardised feedback you use? From my experience of training assessment…
In Actual Play
Participants: knicknevin, Rob Carriere, Wolfen, Dumirik.


9/24/2005 knicknevin: [Bridge Crew] Dynamic Dice Pools
I'm working on a tongue in cheek, Star Trek-style game in which each player is dealt a card representing a different bridge officer and they play that officer throughout the…
In First Thoughts
Participants: knicknevin, mutex, MikeSands, Joshua BishopRoby, Smithy.


10/1/2005 knicknevin: [No Game} A Floating Rule
I've read a few threads about games where the players not taking part in an action get to decide whether the player taking the action succeeds or nor, or at…
In RPG Theory
Participants: knicknevin, mutex, Vaxalon, Noon.


10/10/2005 knicknevin: [Prototype] Encouraging Variety
I'm working on a turn based RPG at the moment where the players narrate everything and the GMs job is to secretly track the progress of their competitors; essentially there…
In Indie Game Design
Participants: knicknevin, Ron Edwards, Shreyas Sampat, Clint, matthijs.


11/16/2005 knicknevin: [The Memory Cheats] Jesus was Yog-Sothoth's Best Man
OK, played this for the first time last night, using a first draft copy of the rules, and it was interesting: briefly, the system worked overall with largely positive comments,…
In Actual Play
Participants: knicknevin.


2/6/2006 knicknevin: [F.U.] Help With Munchkin-Proofing
Currently I'm working on a simple, short game about barbarians, wizards, thieves and bards studying for their heroship degrees at college, a place called Fantasy University. It's turn based, with…
In Indie Game Design
Participants: knicknevin, Troy_Costisick, Walt Freitag.


2/20/2006 knicknevin: [The Early Hours] Closing the Box
I'm not ready to do a Power 19 on this yet, but here's what's buzzing about in my mind at the moment: What is your game about? It's the early…
In Indie Game Design
Participants: knicknevin, reaction.


3/14/2006 knicknevin: [Loose Toys] Dilemma with Strong Adult Content
I'm using the little fears engine to run a short campaign called 'Loose Toys' at my RPG club: the premise is that intelligent, robotic toys in the year 2075 wake…
In Actual Play
Participants: knicknevin, Darkall.


3/19/2006 knicknevin: [Deadline] 1 Page, 24 Hours
Well, I wrote a game in a day yesterday: from initial idea to final document actually took me about 8 hours (including a trip to the cinema to see V…
In Endeavor
Participants: knicknevin, Selene Tan, Walt Freitag.


4/8/2006 knicknevin: [Drill] Ripples
This is a model I have used in some game sessions (partially at the end of my Loose Toys campaign) which I think would also make a good drill. One…
In Endeavor
Participants: knicknevin, Dumirik.


6/5/2006 knicknevin: [AEgypt] Are Per Centiles Still Fashionable?
I'm currently contemplating a pulp adventure game set in Egypt at the turn of the century: lots of mythology and action in the style of The Mummy and I'm considering…
In First Thoughts
Participants: knicknevin, jasonm, Czar Fnord, Valamir, Miskatonic, Joshua BishopRoby, Mike Holmes, Gasten.


8/1/2006 knicknevin: How Do I Stop the Train and Stay Friends with the Driver?
To start with, some background: I belong to an RPG club that runs in 2 month blocks, where the members divide up and play different games for those 2 months.…
In Actual Play
Participants: knicknevin, TonyLB, Blankshield, xjermx, r_donato, Ron Edwards, Noon.


2/20/2007 knicknevin: [Doodle Dungeon] Power 19
This is one of those loose ideas that rattled around in the back of my head for years; it was a name and very little else, but then it all…
In First Thoughts
Participants: knicknevin, Calithena, Simon C, Valamir.


2/5/2009 knicknevin: [3:16] Virgins on a Wet Planet
After running all my games at Conception X, I was asked by some of my chalet mates to run a game of 3:16 for them, with the difference ebing that…
In Actual Play
Participants: knicknevin, Ron Edwards.


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