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10/19/2005 Neal: Sexuality and Deviance in DitV
Hi folks, I'm new here, and in the course of reading up on some of the older threads, I stumbled across a rather contentious engagement about homosexuality as a sin…
In lumpley games
Participants: Neal, Vaxalon, lumpley, Sydney Freedberg, nikola, two_fishes, Brand_Robins.


10/25/2005 Neal: Relationships with Belongings?
Has anyone here discussed a character's relationships to his or her belongings?  I mean relationships as in Relationships.  I'm not advocating, mind you; just asking.  I don't see in the…
In lumpley games
Participants: Neal, lumpley, Vaxalon, Wolfen, nikola.


10/26/2005 Neal: Question about Escalation and Dice
I ran my first DitV gathering today.  It was limited to character generation and initiatory conflicts, but it went well.  Nevertheless, one player asked a question I was unable to…
In lumpley games
Participants: Neal, Vaxalon, Brand_Robins, John Harper.


10/29/2005 Neal: When Demons Attack
Having designed a handful of towns for my game, the one thing that troubles me is dealing with Demon Attacks.  I appreciate that the nature of the attacks is left…
In lumpley games
Participants: Neal, oliof, lumpley, Spooky Fanboy, Sydney Freedberg.


11/2/2005 Neal: Fiddler's Hollow
I ran this town last night, and it was a hit.  Only two players could make the game, but I had some other NPCs in mind to help them out…
In lumpley games
Participants: Neal, Mark Woodhouse.


11/3/2005 Neal: Advice with Town: Olive Grove Branch
I'm putting together a town for my game this Tuesday.  I'll give the outline in a moment.  My concerns are twofold: first, I'm worried I might have too many named…
In lumpley games
Participants: Neal, ScottM, Paka, foucalt, jasonm, Tindalos, philaros.


11/9/2005 Neal: [DitV] Olive Grove
There were only two players for this session.  Mike played Brother Thomas, brought up in a strict religious house where personal liberties and happiness were very often sacrificed to right…
In Actual Play
Participants: Neal, lumpley, jasonm, oliof, Pol Jackson.


11/9/2005 Neal: Helpful Demons?
I had a situation come up while running my town of Olive Grove, and I'd like some opinions on my decision. The Dogs were in conflict with a girl possessed…
In lumpley games
Participants: Neal, Danny_K, Joshua BishopRoby, Vaxalon, Tindalos, lumpley.


11/10/2005 Neal: Help with Town: Red Horse Pass
Last time I did this, I got great results, so I'm going to try again.  Below, I've posted at town I'll be running in about two weeks.  I wanted a…
In lumpley games
Participants: Neal, ScottM, Danny_K, oliof.


11/11/2005 Neal: The Care and Feeding of Demons
I have an open question for this forum, but first, here's my situation... My first two sessions of DitV featured active cults, so I've established a precedent in my game:…
In lumpley games
Participants: Neal.


11/12/2005 Neal: Dude, don't bogart my dice.
Maybe this should go into the Actual Play forum, but I'll introduce it here and see if anyone has anything to say... In my last session of DitV (only the…
In lumpley games
Participants: Neal, Joshua BishopRoby, Paka, Vaxalon.


12/1/2005 Neal: [DitV] Red Horse Pass
This past Tuesday, I ran my players (Dave and Mike) through Red Horse Pass.  The town is described in its own posting in lumpley's forum.  The Dogs were Brothers Thomas…
In Actual Play
Participants: Neal, jasonm, lumpley, Joshua BishopRoby, Valamir.


12/5/2005 Neal: Crystalline: Help with a Branch
For my next session of DitV, I'm trying to simplify.  My last outing contained a lot of NPCs, and I want to see if I can get more bang for…
In lumpley games
Participants: Neal, jasonm, Brendan, Transit, Dev, Danny_K, Valamir, Levi Kornelsen, demiurgeastaroth.


12/6/2005 Neal: [DitV] Yellow Clay: My first attempt at a very "simple" town.
I mentioned somewhere else that I wanted to try running two fairly simple towns during my next session (tonight), rather than running one convoluted, overpopulated, snarled town, as I've been…
In lumpley games
Participants: Neal, Tindalos, Jason Newquist, avram.


12/7/2005 Neal: [DitV] Yellow Clay
This session, our session was going to be shorter than usual, so I went with a town I had developed specifically for its simplicity.  We got started around one-thirty or…
In Actual Play
Participants: Neal, ScottM, Troy_Costisick.


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