Subsequent Topics 11/30/2005 Ethesis: Misc comments. [quote]BTW,
[b]What is your game about?[/b] Killing monsters and taking their stuff.
[b]What do the characters do?[/b] specialize their abilities (classes), work in groups, improve on a linear scale to… In RPG Theory Participants: Ethesis.
12/6/2005 Ethesis: My game: Shattered Norns I used to do a little bit of game design work. I'm afraid I enjoy watching games almost as much as playing them, sometimes more.
I slowed down a bit… In Indie Game Design Participants: Ethesis, Calithena.
12/9/2005 Ethesis: My game: Shattered Norns Second Thread, short, questions. Questions:
1) How is my artwork?
Samples at:
http://adrr.com/story/wolf006.htm
http://adrr.com/story/wolf004.htm
… In Indie Game Design Participants: Ethesis, Calithena.
12/27/2005 Ethesis: re: Structured Game Design (Warning: Long Post) « 1 2 » It probably wouldn't hurt to lock that post, putting a sticky on it and no lock kind of draws attention to it by people new to the boards and tempts… In Indie Game Design Participants: Ethesis.
11/21/2006 Ethesis: Mistworld, follow-up after long delays Finally followed up on Mistworld, as I slowly rework it to be ready when BRP comes out.
Appreciated the questions I got last time and the advice, including a number… In First Thoughts Participants: Ethesis, Troy_Costisick.
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