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From Day One


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11/30/2005 Ethesis: Misc comments.
[quote]BTW, [b]What is your game about?[/b] Killing monsters and taking their stuff. [b]What do the characters do?[/b] specialize their abilities (classes), work in groups, improve on a linear scale to…
In RPG Theory
Participants: Ethesis.


12/6/2005 Ethesis: My game: Shattered Norns
I used to do a little bit of game design work.  I'm afraid I enjoy watching games almost as much as playing them, sometimes more. I slowed down a bit…
In Indie Game Design
Participants: Ethesis, Calithena.


12/9/2005 Ethesis: My game: Shattered Norns Second Thread, short, questions.
Questions: 1)  How is my artwork?           Samples at:           http://adrr.com/story/wolf006.htm           http://adrr.com/story/wolf004.htm          …
In Indie Game Design
Participants: Ethesis, Calithena.


12/27/2005 Ethesis: re: Structured Game Design (Warning: Long Post) « 1 2 »
It probably wouldn't hurt to lock that post, putting a sticky on it and no lock kind of draws attention to it by people new to the boards and tempts…
In Indie Game Design
Participants: Ethesis.


11/21/2006 Ethesis: Mistworld, follow-up after long delays
Finally followed up on Mistworld, as I slowly rework it to be ready when BRP comes out. Appreciated the questions I got last time and the advice, including a number…
In First Thoughts
Participants: Ethesis, Troy_Costisick.


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