Previous Topics No previous topics. | | Subsequent Topics 1/11/2006 Jason Leigh: [CAPES] Specify the Conflict (aka "Be specific Bob!") So, my bi-annual gaming group and I got a chance to play Capes over the New Year's holiday.
It was a qualified success. We chose to play Alias, rather than… In Actual Play Participants: Jason Leigh, Andrew Morris, Vaxalon, dunlaing.
1/11/2006 Jason Leigh: Actual Play Post - Comments welcome... I got a chance to play Capes, finally, and all I can say is...wow. It's the best narrativist-supporting game I've played. Still, and all, we had a problem with Conflicts,… In Muse of Fire Games Participants: Jason Leigh, Vaxalon, TonyLB.
1/17/2006 Jason Leigh: Prisoner's Dilemma Redux Reprinted from my <a href="http://www.deadpanbob.net/lt/index.php/roleplaying/2006/01/16/prisoner_s_dilemma_redux">blog</a>, I'm noodling a mechanics question that trys to instert push/pull* mechanics into conflict resolution, along with some degree of vs. player tactics (as in, you… In Indie Game Design Participants: Jason Leigh, dindenver, Troy_Costisick.
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