Previous Topics No previous topics. | | Subsequent Topics 6/24/2002 Ollog Herder: new generic system, major components to begin, we have character creation.
depending on the GM's preference, either stat determination or concept creation can go first.
if concept creation goes first, the players are briefed on… In Indie Game Design Participants: Ollog Herder, Laurel.
7/23/2002 Ollog Herder: hmmm what exactly was the problem with the magic system? In CRN Games Participants: Ollog Herder, Rich Forest, Ron Edwards, Clinton R. Nixon, Jürgen Mayer, Bailywolf.
7/24/2002 Ollog Herder: class control maybe, if we want to keep using classes, there's a way for advancement to make sense. however, you have to bend over backwards for it to work, and in light… In RPG Theory Participants: Ollog Herder, Clinton R. Nixon, Ron Edwards, Skippy, Valamir, Andrew Martin.
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