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7/11/2002 jrients: How do you promote?
Howdy folks! I'm a newbie here at the Forge, so please try to go easy on me. The Resource Library at the Forge has led me to a…
In Publishing
Participants: jrients, Jared A. Sorensen, Ron Edwards.


10/28/2002 jrients: Champs 3 vs Champs 4
From Ron's "GNS and other matters" article Champions, through its 3rd edition, exemplified a mix of Gamist and Narrativist & "driftable" design, but with its 4th edition in the very…
In GNS Model Discussion
Participants: jrients, Ron Edwards, Mike Holmes, Christoffer Lernö.


12/30/2002 jrients: Humanity opposed to the Truth
Here’s my first, highly derivative crack at putting together something for Sorcerer. Feedback is greatly appreciated. Lovecraft and Call of Cthulhu plus maybe the eastern concept of “maya”, the world-as-illusion,…
In Adept Press
Participants: jrients, J B Bell, Ron Edwards.


1/24/2003 jrients: GNS and wargaming
Anyone here ever try to apply GNS to the counter and hexmap crowd? I only ask because it occurred to me that differing GNS priorities would explain why I have…
In GNS Model Discussion
Participants: jrients, contracycle, Gordon C. Landis, Jack Spencer Jr, Ron Edwards, Thierry Michel, Mike Holmes, ThreeGee, A.Neill.


6/5/2003 jrients: TrueSorcery.com, a one-sheet
Fellow Forge member szilard and I have been working together to produce the following one-sheet. This is my first serious effort at a Sorcerer game. Feedback would be most appreciated.…
In Adept Press
Participants: jrients, Ron Edwards, szilard, Mike Holmes.


12/4/2006 jrients: June is Worldwide Adventure Writing Month
Tabletop roleplaying games have traditionally relied on a Game Master to create and run adventures. Sometimes that Game Master uses published adventure material. I know for a fact that the…
In Endeavor
Participants: jrients.


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