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9/7/2004 Landon Darkwood: (split) WoD 2.0, Coherence, and Guided Drift
[quote="Malcolm Sheppard"]Sure. During playtest, I was very concerned with the idea of what was being simulated -- but not completely. The end design is not as representational a system as…
In RPG Theory
Participants: Landon Darkwood.


1/16/2005 Landon Darkwood: PTA and the Extended Conflict...
Hello, all, Just bought PTA and read it, and it's be an understatement to say I'm extremely enthused by it. It's bumped two other games off my "must play immediately"…
In Dog Eared Designs
Participants: Landon Darkwood, Yokiboy, azrianni, Matt Wilson, MarcoBrucale, timfire.


1/12/2008 Landon Darkwood: [In a Wicked Age] Setting and events...
Vincent, I noticed that the current draft of IAWA sort of leaves out or glosses over all the discussion about setting elements that was in your 'Creating Situation: a practical…
In lumpley games
Participants: Landon Darkwood, lumpley, John Harper, Nathaniel, DainXB.


1/27/2008 Landon Darkwood: [IAWA] Some minor questions...
So the one game of IAWA I played was an absolute hit. Probably my favorite night of gaming in at least a year or more. But I have some procedural…
In lumpley games
Participants: Landon Darkwood, demiurgeastaroth, Darcy Burgess, kallisti_dk, Valvorik, lumpley, John Harper, RyanMacklin, DainXB.


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