Previous Topics No previous topics. | | Subsequent Topics 10/29/2002 MK Snyder: Incoherence and sales II Some thoughts:
*People buy games for different reasons than they play them. They are attracted by the genre, they like the text on the cover/box, they like the discussion generated… In GNS Model Discussion Participants: MK Snyder, Ron Edwards, Bankuei, Mike Holmes, Christopher Kubasik, Jeremy Cole, Andrew Martin, Marco, xiombarg, Le Joueur, M. J. Young, Valamir.
11/4/2002 MK Snyder: GNS and its origins from the Threefold Model As a newbie, I found this discussion of The Threefold Theory very useful, especially with regard tot he symmetry problem.
Am I correct in assuming that the GNS model derives… In GNS Model Discussion Participants: MK Snyder, M. J. Young, Valamir, Ron Edwards.
11/5/2002 MK Snyder: Problems with term "premise" I am continuing the discussion started in this thread
First off, I'm going to say that I do not care for the use of the term "premise" as… In GNS Model Discussion Participants: MK Snyder, Ron Edwards, Valamir.
11/8/2002 MK Snyder: GNS and Threefold comparison (specific) How does the GNS model differ from this application of the Threefold model?
It appears to me to be identical:
*Applies to play process, not game and not gamer
*Applies… In GNS Model Discussion Participants: MK Snyder, Mike Holmes, Le Joueur, greyorm, talysman, Ron Edwards.
11/9/2002 MK Snyder: NLS model of characterising players by preferences... I've been browsing the back posts at rec.games.frp.advocacy, and Kim's FAQ, and Ron's essay here... I see the "Threefold Model" has changed over the years. In 1997, it was applied… In RPG Theory Participants: MK Snyder, greyorm, Le Joueur, Ron Edwards.
11/10/2002 MK Snyder: Scattershot Gaming Model Continuing discsussion of the Gaming Model
Just a stylistic suggestion that might make some of the ideas easier to grasp--consider adding some graphic elements such as axes or tables so… In Scattershot Participants: MK Snyder, Le Joueur.
11/12/2002 MK Snyder: Examples of GNS in application w/respect to play As this is a forum for game designers, there are many threads applying GNS to game design.
I think it's not unreasonable to note that this creates some confusion, because… In GNS Model Discussion Participants: MK Snyder, Ron Edwards, Bob McNamee, Mike Holmes, M. J. Young.
11/24/2002 MK Snyder: Cannot stand cutesipoo terms like "vanilla" and &q Just for the record.
Applying them to *combat systems* is a pretty weird thing to do. The whole "mixing sex with violence" vocabulary does not sit well with me, not… In GNS Model Discussion Participants: MK Snyder, Ron Edwards, Mike Holmes, J B Bell, Manu, Le Joueur, Emily Care, M. J. Young, Ian Charvill, xiombarg.
11/30/2002 MK Snyder: Misanthropy and game design I have to say, I am struck at the many statements made in this forum by designers that indicate that they just don't like people.
That people, in general, are… In Publishing Participants: MK Snyder, James V. West, Clinton R. Nixon, talysman, Ron Edwards, Sidhain, Clay, Mike Holmes, JSDiamond, Maurice Forrester, Irmo, contracycle.
12/1/2002 MK Snyder: Re: What does role playing gaming accomplish? [quote="M. J. Young"]
It seems to me that in the 80's, the overwhelming majority of role players were guys. I know that every girl who played at my table was… In RPG Theory Participants: MK Snyder, thoth, Clinton R. Nixon, Uncle Dark, talysman, cruciel, Ziriel, Ron Edwards, M. J. Young, contracycle, ethan_greer, A.Neill, jrs, lumpley, Matt Wilson, Clay, Gordon C. Landis, Jack Spencer Jr, damion, C. Edwards, Bankuei, Enoch, Walt Freitag, Valamir, quozl, Le Joueur, Irmo, Evan Waters, Emily Care.
12/2/2002 MK Snyder: D&D on Gameboy Advance = Accessibility? [url=http://gamespot.com/gamespot/stories/news/0,10870,2868403,00.html]
This [/url]could be a great marketing opportunity for the print D&D line. Kids who play the computer/console games also pore over the lore of cheats and hints every bit… In Publishing Participants: MK Snyder, C. Edwards, Jack Spencer Jr, Fabrice G..
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