Previous Topics No previous topics. | | Subsequent Topics 4/3/2005 WhiteRat: Types of Reward? I am interested in learning what different categories of reward mechanics exist in RPGs. I haven't found any threads that address this (my search-fu is weak) -- perhaps someone can… In RPG Theory Participants: WhiteRat.
4/22/2005 WhiteRat: [Ends and Means] Debut I never planned on designing a game system. Then two weeks ago (as I sat in a job training course, mind wandering) suddenly all the disconnected musings I'd had over… In Indie Game Design Participants: WhiteRat, Andrew Morris, Ben Lehman.
4/29/2005 WhiteRat: [Ends and Means] Werewolves in L.A. Half my regular group was busy last night, so the remaining three of us got together for Chinese food, the card game Munchkin-Fu, and an impromptu playtest of my nascent… In Actual Play Participants: WhiteRat, Andrew Morris, Sydney Freedberg.
9/5/2005 WhiteRat: [Ends and Means] Memorial Day Playtest [url=http://www.indie-rpgs.com/forum/index.php?topic=15204.0]Several months ago[/url], I sought some feedback for my ideas about a Narrativism-enabling lightweight live role-playing system I call Ends and Means. I playtested it briefly with a group of… In Actual Play Participants: WhiteRat, Andrew Morris.
9/19/2005 WhiteRat: [Ends and Means] King Lothian's Court [i]Previous threads in this series: its [url=http://www.indie-rpgs.com/forum/index.php?topic=15204.0]Debut[/url] in Indie Game Design, the playtest [url=http://www.indie-rpgs.com/forum/index.php?topic=15256.0]Werewolves in L.A.[/url] and the [url=http://www.indie-rpgs.com/forum/index.php?topic=16707.0]Memorial Day[/url] playtest.[/i]
[b]Rochester, New York[/b] -- Last week I visited my… In Actual Play Participants: WhiteRat, Graham Walmsley, Andrew Morris, bmgang.
10/23/2005 WhiteRat: [Design Patterns of RPGs] What's in a Diagram? Like many, I was impressed and intruiged by John Kirk's text Design Patterns of Successful Role-Playing Games. As a software engineer myself, I found the currency flow diagrams especially thought-provoking.… In RPG Theory Participants: WhiteRat, John Kirk, 1of3, talysman, Shreyas Sampat, RenjiKage, Roger.
12/12/2005 WhiteRat: [DitV] I can't kill characters I ran a one-shot session of Dogs this weekend, my first time running the game. Great fun was had by all: the five of us played literally all day. Unfortunately,… In Actual Play Participants: WhiteRat, Brand_Robins, Blankshield, C. Edwards, Paka, Kintara, Frank T, Marco, Calithena, Wolfen, coffeestain, Joshua BishopRoby, nikola, lumpley.
12/25/2005 WhiteRat: [Ends And Means] Setting the Stakes All the Stakes threads in Actual Play (but most notably "A Skill to Cultivate: Setting Stakes") prompted me to completely rewrite the "Setting the Stakes" section in my upcoming LARP… In Indie Game Design Participants: WhiteRat, Graham Walmsley, TonyLB, Joshua BishopRoby.
1/11/2006 WhiteRat: Independent Games Forums Using the search function, I found Forge post number 3 inviting people who wanted a forum set up for their indie games to simply ask, and lo, it would be… In Site Discussion Participants: WhiteRat, Clinton R. Nixon, Ron Edwards.
1/19/2006 WhiteRat: [D&D 3.5] Adjust my CA for this game! Last year I sat down as a player at a D&D 3.5 game of Midnight, a fantasy setting in which evil won. In the very first session, one player’s gnome… In Actual Play Participants: WhiteRat, Bankuei, James_Nostack, Roger, Ron Edwards, Eero Tuovinen, John Kim, Valamir, Nathan P., Kintara, TheTris.
1/30/2006 WhiteRat: [Ends and Means] Steel Pit Fight Night (Playtest Prep, LONG) This post is a bit of a brain dump. So much happened, and so much of it significant, that I'm not sure what one thing to focus on, other than… In Playtesting Participants: WhiteRat, Andrew Morris, Graham Walmsley.
2/16/2006 WhiteRat: [Ends and Means] Steel Pit Fight Night: Sydney SYDNEY, AUSTRALIA – The Steel Pit Fellowship entertains its members with preseason fights aboard a cruise ship. Local favorite The Bull is trounced on the foredeck by newcomer B.J.! Simon… In Playtesting Participants: WhiteRat, Andrew Morris, Graham Walmsley.
1/24/2007 WhiteRat: [Ends and Means] How to Cultivate Playtests? Hello all,
I'd like to learn about successful strategies you've used to get good playtesting results from people you can't meet face-to-face.
I've fielded several offers of interest into my… In Playtesting Participants: WhiteRat, iain, Sara Adyms, joepub, Graham Walmsley, Andrew Morris, Malcolm, Wolfen.
2/15/2007 WhiteRat: [Ends and Means] Managing Miscommunication In designing my LARP system, I've assumed that all communication between players is clear and complete.
In actual play, this isn't the case.
A scene happened last game where the… In Playtesting Participants: WhiteRat, c, Sara Adyms, Graham Walmsley, Andrew Morris, Noon.
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