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Topic: NPA Art Specs (and Something for Everyone)
Started by: abzu
Started on: 4/9/2004
Board: Publishing


On 4/9/2004 at 3:54pm, abzu wrote:
NPA Art Specs (and Something for Everyone)

So to earn my keep these days, I'm a pixel-jockey. I spend my nights wrangling little pixels and making them run ragged circles.

Heeyah little doggies.

Specs for NPA Art:
All art should be Black and White--no gray in it whatsoever.
It should be scanned into Photoshop as a 1200dpi Bitmap tif.


What does this mean?
Open your image right now, go to Image>Mode>Bitmap.

If it is Image>Mode>Grayscale, that's wrong.
If it is Image>Mode>RGB, that's wrong.


Do it: Image>Mode>Bitmap.
It will reduce the size of the file greatly, and it will print cleaner than if it were grayscale

Saving the image as LZW compressed in the tif Save As options also helps and is an acceptable practice.


Now if you couldn't resist commissioning an image with gray in it--washes, gradients, shades of gray-- then a bitmap won't work for you. When you convert to bitmap, the image will lose a lot of detail. So we need to make it Grayscale.

I would prefer 600 dpi Grayscale tifs. Image>Mode>Grayscale.
If this is too big for your server to handle, i'll take 300 dpi Grayscale tifs, but only if you can't give me either of the above.

Image>Image Size>Resolution>300 dpi>check Resample.

Do not ever INCREASE the resolution of a file. You may only decrease it. If you increase it, I will be able to tell immediately and I will come to your house with the Agfa Pocket Pal and sit and make you read it until you understand my pain.

These are the exact same guidelines I used for Burning Wheel. At 240 pages, including art, BW was a smaller file than 75% of the full-color, 16-page stuff I work with at, um, work. Learning this trick just may help you get your game out there looking and feeling cleaner.

Please do not send me 50mb files. If your files are that big, then something is wrong. Follow the guidelines above to reduce them. If you're still having trouble--if it's more than 10mb--contact me directly.

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On 4/9/2004 at 4:29pm, Michael S. Miller wrote:
Re: NPA Art Specs (and Something for Everyone)

abzu wrote: Please do not send me 50mb files. If your files are that big, then something is wrong. Follow the guidelines above to reduce them. If you're still having trouble--if it's more than 10mb--contact me directly.


Luke I think your max. file size of 10MB is a bit too small. If my math is correct, 4 inches by 4 inches is 16 sq. inches. Multiply that by 1200 dpi gives you 19200 pixels. Saving as B&W means there's only 1 bit per pixel, meaning the file size is 19200 bytes. Divide by 1024 gives file size of 18.75MB.

I realize my artist didn't do this, and I'll fix it this evening and sent it to you again.

BTW: stop having so much fun with colors, the Birthday Party's over! 8^)

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On 4/9/2004 at 5:59pm, Ben Terry wrote:
RE: NPA Art Specs (and Something for Everyone)

I think you forgot to divide the 19,200 bits by 8 to get the bytes. 1 bit (2 color) pics at that resolution should weigh in around 2.5 MB or so.

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On 4/9/2004 at 9:38pm, talysman wrote:
RE: NPA Art Specs (and Something for Everyone)

Ben Terry wrote: I think you forgot to divide the 19,200 bits by 8 to get the bytes. 1 bit (2 color) pics at that resolution should weigh in around 2.5 MB or so.


not to mention comrpession options.

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On 4/10/2004 at 4:27am, abzu wrote:
RE: NPA Art Specs (and Something for Everyone)

Not to be all moderator-like, but quit posting tech-geek stuff in this thread.

I know what I'm talking about; my specs are reasonably correct.

If any of the authors or artists have further questions, feel free to post them here. I would be happy to address them.

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On 4/10/2004 at 2:02pm, Michael S. Miller wrote:
RE: NPA Art Specs (and Something for Everyone)

talysman wrote:
Ben Terry wrote: I think you forgot to divide the 19,200 bits by 8 to get the bytes. 1 bit (2 color) pics at that resolution should weigh in around 2.5 MB or so.


not to mention comrpession options.


The two of you, and Luke, of course, are absolutely correct! My pixel-fu is very rusty and out-of-date. My apologies for thread clutter. I will certainly link future artists to this thread.

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On 4/13/2004 at 5:03pm, xiombarg wrote:
RE: NPA Art Specs (and Something for Everyone)

Luke, what are the dimensions for a border/sidebar again? Your correcting yourself in the old thread confuses me.

I might have a lot of art for you, if it's a problem just cut some of it. ;-D

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On 4/13/2004 at 5:16pm, abzu wrote:
RE: NPA Art Specs (and Something for Everyone)

the border art can be an L shape. The upright should be no more than 10", the base no longer than 4". The entire piece should be 1.5-2" deep.

Or it can be a strip, 9" tall by 1.5-2" deep. 1.5" is preferred--seems to work nicer in the layout--but 2" is ok if you want to risk some funkiness in your piece.

-L

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On 4/19/2004 at 5:14am, abzu wrote:
RE: NPA Art Specs (and Something for Everyone)

Ok, this was quoted from the other NPA art thread:

artist guy wrote: I had to increase the resolution, unfortunately, as I was previously working at 300dpi. Hope that's alright.



This was quoted from me in the this thread:

Do not ever INCREASE the resolution of a file. You may only decrease it. If you increase it, I will be able to tell immediately and I will come to your house with the Agfa Pocket Pal and sit and make you read it until you understand my pain.


As you can see, "rezzing up" as we say, is not okay. Don't do it. If you have file that is native 300 dpi, just send it as 300 dpi. Don't increase the resolution in photoshop. You're not actually increasing the resolution of the picture, you're just making it blurry and pixelated.

If 300 dpi's all I can, that's what I'll take. And it look's like i gotta make a house call...

;)
-L

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On 4/19/2004 at 3:27pm, xiombarg wrote:
RE: NPA Art Specs (and Something for Everyone)

See, part of the problem with me working directly with the artist is I don't understand pixel-monkey stuff enough to understand all of this. I know you said not to increase the resolution, but I wasn't sure what that MEANT in this context and if that's what my artist was actually doing...

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On 4/28/2004 at 12:21am, Juicetyger wrote:
RE: NPA Art Specs (and Something for Everyone)

I don't understand what you're doing here. Is this for a book or project or what?

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On 4/28/2004 at 1:16am, Jeph wrote:
RE: NPA Art Specs (and Something for Everyone)

It's an anthology of 8 short RPGs that will (hopefully) debut at Origins. We're in the latter stages of art&layout, as you can see. The publisher is Luke Crane (abzu), the guy who wrote and puts out the Burning Wheel Fantasy Role-Playing Game, which I really ought to be buying, some time very soon.

--Jeff

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