Topic: [Chapter 13 Press] Spookybeans! The Gothic Comic RPG
Started by: Dregg
Started on: 6/10/2004
Board: Indie Game Design
On 6/10/2004 at 3:58pm, Dregg wrote:
[Chapter 13 Press] Spookybeans! The Gothic Comic RPG
I'm posting the rules for this free RPG i'm working on to get some feed back. It's going to be a simple 10 page RPG based on the comics by Roman Dirge, Johnen Vasquez and Jill Thompson.
It is a Work in Progress...
I want a simple Dice Mechanic and I'm hoping thats what I have done. I would really appreciate any opinions, comments, hate mail eccetera.
Thank in advance
Spookybeans! can be found here
http://chapter13press.com/Spookybeans.doc
On 6/10/2004 at 4:13pm, ethan_greer wrote:
RE: [Chapter 13 Press] Spookybeans! The Gothic Comic RPG
Cute! I like the stats and such. And for dice mechanics I'm a big fan of 2d6.
Suggestion: "Skulls" comes up on 2d6 a little less than 3% of the time. You might consider switching to d12, and giving an Oooooh point on a roll of 1 (a little better than 8% chance). Or, whenever a 1 comes up on either d6 (a 30% chance) or whenever someone rolls doubles (a 16% chance). Basically, I think earning an Oooooh point should be more common.
On 6/10/2004 at 5:51pm, Dregg wrote:
RE: [Chapter 13 Press] Spookybeans! The Gothic Comic RPG
ethan_greer wrote: Cute! I like the stats and such. And for dice mechanics I'm a big fan of 2d6.
Suggestion: "Skulls" comes up on 2d6 a little less than 3% of the time. You might consider switching to d12, and giving an Oooooh point on a roll of 1 (a little better than 8% chance). Or, whenever a 1 comes up on either d6 (a 30% chance) or whenever someone rolls doubles (a 16% chance). Basically, I think earning an Oooooh point should be more common.
Thanks Ethan,
I think you a problably right, Oooooh should be a more common happening, but I do need to have a gloom with double 6's
Here's a thought
What if Double Evens is a Skull and Double odds is a Gloom?
It evens out the tides and gives better chances for both.
Thoughts?
On 6/10/2004 at 6:45pm, ethan_greer wrote:
RE: [Chapter 13 Press] Spookybeans! The Gothic Comic RPG
Oh, yeah, Glooms. I forgot about them... Yeah, I think that's a good solution - double evens/odds for Skulls and Glooms.
On 7/22/2004 at 1:36am, Juicetyger wrote:
RE: [Chapter 13 Press] Spookybeans! The Gothic Comic RPG
Intriguing! Would you consider posting it on 1KM1KT?
On 7/22/2004 at 10:05am, sirogit wrote:
RE: [Chapter 13 Press] Spookybeans! The Gothic Comic RPG
Hey, this looks really neat.
Personally, I think you could do more with it than 10 pages... maybe 20?
Also, I don't see where you use Noogies.
Personally, I think you could have just Scrap be the all-purpose combat trait. Is there a specific reason you want to differentiate between offensive and defensive ability?