The Forge Reference Project

 

Topic: Blunt Swung vs. Blunt Thrust Damage Tables
Started by: Stephen
Started on: 6/17/2004
Board: The Riddle of Steel


On 6/17/2004 at 3:35pm, Stephen wrote:
Blunt Swung vs. Blunt Thrust Damage Tables

I've recently been looking at the compacted Damage Tables produced by Alan (they were linked to in my thread "A leaner damage system"), and I noticed something: The damage-by-location results for Cut and Puncture are identical whether the cut/puncture's delivered by a thrust or a swing.

I then compared the Blunt (Swung) vs. Blunt (Thrust) damage results, and noticed that only 20% of the possible wounds differ depending on attack type... and only six or seven very specific boxes differ significantly (i.e., the numbers change by more than 1 or 2) from table to table. A swung blunt Level 5 wound to the elbow, for example, tears off the forearm (Shock 20, BL 12); a thrust blunt Level 5 only shatters it (Shock 9, BL 3). But this is by far the exception. Most blunt damage wounds are identical regardless of whether it's a swing or a thrust, and many of the differences are only by 1 point.

So the question is: Do people think it's worth collapsing the two tables into one, for a single table of Blunt Wound Damage by location, for the price of sacrificing a little realism and variety?

Message 11638#123895

Previous & subsequent topics...
...started by Stephen
...in which Stephen participated
...in The Riddle of Steel
...including keyword:

 (leave blank for none)
...from around 6/17/2004