The Forge Reference Project

 

Topic: New home-written OGL game
Started by: Insect King
Started on: 7/28/2004
Board: Indie Game Design


On 7/28/2004 at 2:50pm, Insect King wrote:
New home-written OGL game

Hey all.

I'm busy rewriting an OGL/d20-based rpg. And since I've to overhaul chunks (thanks to White Wolf's Dark Ages Fae) I was wondering if a I could post some ideas over hear for deliberation and advice.

This a fantasy OGL game. I have completely new systems for character creation (no classes, levels, and races), a new combat system, a new magic system, and a new experience system.

The only things from the SRD are Ability Scores, Skills and Feats. Much of these have been simplified and smoothed-off.

The game is seeming to be aimed at beginning role-players who are between sixteen and twenty-two (thumb-suck demographic).

I realise that the Open Content will make the new game mechanics Open Source and incomptitable with most of the OGL material but why not?

Any takers?

Cheers,

Chris.

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On 7/28/2004 at 8:51pm, Mike Holmes wrote:
RE: New home-written OGL game

You want to know if it's alright to post? Or if people will respond?

If the first, yeah, what you have sounds plenty indie (in fact, I think messing with the OGL is very subversive). If it's the latter, post and find out. Most posts get at least a little response.

Mike

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On 7/28/2004 at 10:53pm, Vaxalon wrote:
RE: New home-written OGL game

He's not messing with the OGL, he's messing with the SRD.

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On 7/29/2004 at 8:55am, Insect King wrote:
RE: New home-written OGL game

Vaxalon wrote: He's not messing with the OGL, he's messing with the SRD.


This would be correct - I cannot change the OGL/Open Source document if I want to use it. In context, I think the whole OGL concept is brilliant. But I loathe class+levelling systems. I'm trying to push through a skill-based game.

The changes to the SRD are fairly extensive. It should make the game stand up on it's own even if people decide they like my new rules.

What I could do is keep all the Open Source stuff OGL and my own material mostly personal intellectual property - but that's just too much effortful nastiness.

Cheers,

Chris.

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