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Topic: Dramatic Drama II (split)
Started by: Jonathan Walton
Started on: 8/9/2004
Board: Actual Play


On 8/9/2004 at 3:11pm, Jonathan Walton wrote:
Dramatic Drama II (split)

Emily Care wrote: From my experiences in this game, I think it would probably be easier to integrate someone else into the negotiation of events than one might think: it's actually pretty natural to script free-form.


Total agreement here, though I think it would be harder for a veteran of traditional roleplaying to walk into this kind of game than it would for a total newbie. I find newbies grok "everybody-GMs-resolve-through-negotiation" systems better than anybody. I also think the backstory issue is a red herring. You just give the newcomer new or background characters (with no solidly established personality traits) and then retcon their own input into the game, negotiating it in and trying to balance the goals of maintaining continuity and allowing them input and ownership.

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On 8/9/2004 at 4:21pm, Ron Edwards wrote:
RE: Dramatic Drama II (split)

The above post was split from Adventures in dramatic drama.

Jonathan, I dunno how you managed to resurrect an older thread, but check th'dates, please. Saves me stress.

Best,
Ron

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On 8/9/2004 at 5:05pm, Jonathan Walton wrote:
RE: Dramatic Drama II (split)

Dammit! Sorry Ron! I don't know what the hell I was thinking. I followed Emily's link to an old thread and thought I was participating in a current discussion for some reason. Feel free to ignore this completely.

APRIL 7th! Not August 7th! Stupid "A" months...

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On 8/9/2004 at 5:29pm, Emily Care wrote:
RE: Dramatic Drama II (split)

Thanks, Ron. Sorry to mislead you, jw. It's an interesting point, nonetheless. It's one Ron has made, I believe, with respect to narrativism. Folks who've been in the rpg loop often have habits of thought that can get in the way of feeling empowered to co-narrate. While relative newcomers don't have to be convinced that they can do more than narrate their character's actions.

yrs,
Emily

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