The Forge Reference Project

 

Topic: Three settings that show the breadth of Sorcerer's options?
Started by: sirogit
Started on: 8/13/2004
Board: Adept Press


On 8/13/2004 at 11:00pm, sirogit wrote:
Three settings that show the breadth of Sorcerer's options?

If you could choose three settings of Sorcerer to show the breadth of the possibilities behind customizing the concepts, what would they be?

Message 12321#131993

Previous & subsequent topics...
...started by sirogit
...in which sirogit participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 8/13/2004




On 8/14/2004 at 8:24am, Ben Morgan wrote:
RE: Three settings that show the breadth of Sorcerer's options?

Demon Cops, Charnel Gods, and Inside.

Three totally unique settings, including definitions of Humanity, Sorcery, and Demons. In addition, three totally different moods.

-- Ben

Message 12321#132003

Previous & subsequent topics...
...started by Ben Morgan
...in which Ben Morgan participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 8/14/2004




On 8/14/2004 at 5:36pm, Ron Edwards wrote:
RE: Three settings that show the breadth of Sorcerer's options?

Hello,

Sirogit, wouldn't any three distinctive settings be sufficient for this purpose?

Best,
Ron

Message 12321#132022

Previous & subsequent topics...
...started by Ron Edwards
...in which Ron Edwards participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 8/14/2004




On 8/15/2004 at 7:00am, sirogit wrote:
RE: Three settings that show the breadth of Sorcerer's options?

To be clear about my purpose, I have an upcoming Sorcerer game as school is starting, and my plan is to encourage the players to make up a setting. I figured I'd show them three examples in order to get the idea of what customization can do.

Some of the sets of settings I was thinking of hit me as problematic, like too many trippy fantasy examples or not enough difference between mood. Ben's set works pretty well for my purposes.

Message 12321#132045

Previous & subsequent topics...
...started by sirogit
...in which sirogit participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 8/15/2004




On 8/16/2004 at 5:46am, Doyce wrote:
RE: Three settings that show the breadth of Sorcerer's options?

For my money, there's one set up that has really impressed me for being very distinctive and different in tone, and that would be the "Grade School Sorcerers" game which was first discussed in the thread here: http://indie-rpgs.com/viewtopic.php?t=11341

I've used those notes to run a few sessions so far, and I'm very much looking forward to the chance to do some more with it in the future... it's sort of Sorcerer meets Snow Day from the Iron Game Chef competition.

* Page describing the action here: http://random.average-bear.com/GrimmTherapy/HomePage
* One-sheet here: http://random.average-bear.com/GrimmTherapy/OneSheet
* Character sheet here: http://random.average-bear.com/img/Grimm_Sorcerer_Sheet.pdf

Of importance (to me, at least) is the dual definition of humanity (which I've found to be very compelling and interesting in play) and the great set of descriptors for the three main scores (which really does a lot to set the tone of the game and inspire players during character generation). The links on the page to summaries of character generation illustrate that more (especially the one for the second play group).

Forge Reference Links:
Topic 11341

Message 12321#132108

Previous & subsequent topics...
...started by Doyce
...in which Doyce participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 8/16/2004




On 8/16/2004 at 11:09pm, DannyK wrote:
RE: Three settings that show the breadth of Sorcerer's options?

Paka's "Sorcerous Month" thread on RPG.net was very inspiring.

Message 12321#132177

Previous & subsequent topics...
...started by DannyK
...in which DannyK participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 8/16/2004




On 8/17/2004 at 4:12am, Paka wrote:
RE: Three settings that show the breadth of Sorcerer's options?

DannyK wrote: Paka's "Sorcerous Month" thread on RPG.net was very inspiring.


http://www.indie-rpgs.com/viewtopic.php?t=11555

Thanks. That was a rockin' month of gaming.

Forge Reference Links:
Topic 11555

Message 12321#132195

Previous & subsequent topics...
...started by Paka
...in which Paka participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 8/17/2004