The Forge Reference Project

 

Topic: Economic Balance
Started by: Mike Holmes
Started on: 1/18/2002
Board: Universalis


On 1/18/2002 at 8:20pm, Mike Holmes wrote:
Economic Balance

One of he things that we have struggled with, back and forth is the relative costs of things in the game. One particular sticking point is the cost of traits. One argument says that the cost of traits should escalate in order to give incentive to take small traits. Another argument says that traits are equal in value per point, and the cost should be linear.

Opinions?

Mike

Message 1248#11760

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