The Forge Reference Project

 

Topic: Defending in combat.
Started by: Adrienne
Started on: 11/16/2004
Board: Bob Goat Press


On 11/16/2004 at 4:48am, Adrienne wrote:
Defending in combat.

As I understand the rules, attacks in combats are opposed skill checks, with both attacker and defender rolling Ref+Brawling for a hand-to-hand attack, for example. The two types of defense are parry and evasion. My question is, are these types separated by any mechanical difference? Or do they roll exactly the same skill, have exactly the same effects, and just use different description for how they escaped (or took) the blow?

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On 11/16/2004 at 5:32am, Bob Goat wrote:
Re: Defending in combat.

Adrienne wrote: As I understand the rules, attacks in combats are opposed skill checks, with both attacker and defender rolling Ref+Brawling for a hand-to-hand attack, for example. The two types of defense are parry and evasion. My question is, are these types separated by any mechanical difference? Or do they roll exactly the same skill, have exactly the same effects, and just use different description for how they escaped (or took) the blow?

Hey,

The difference between the two (parry and evasion) isn't a very big difference. Brawling covers evasion and blocking blows if using fists or knives. Melee covers blocking blows in all other occassions. Other than that the only difference that would come up would be any bonuses/penalties from weapons, shields and Descriptors.

Keith

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On 4/1/2005 at 4:42pm, Bifi wrote:
RE: Defending in combat.

And what about missile/throwing weapons? Is it just REF+Archery vs. REF?

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On 4/4/2005 at 2:43pm, Bob Goat wrote:
RE: Defending in combat.

Bifi,

Bows: Archery/REF vs. Melee/REF or Brawling/REF
Knives: Brawling/REF vs. Melee/REF or Brawling/REF
Other Melee/Thrown Weapons: Melee/REF vs. Melee/REF or Brawling/REF

Hope that clarifies it. I know it isn't terribly clear in the book
Keith

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On 4/4/2005 at 5:11pm, Bifi wrote:
RE: Defending in combat.

Thanks Bob.

Michal

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