The Forge Reference Project

 

Topic: Spirit of the Century
Started by: iago
Started on: 8/2/2005
Board: Evilhat Productions


On 8/2/2005 at 12:56pm, iago wrote:
Spirit of the Century

Here's a preview page for Spirit of the Century -- a project we hope to have published in PDF/POD form in Fall of this year:

http://www.evilhat.com/spirit/

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On 8/21/2005 at 10:44pm, Spooky Fanboy wrote:
Re: Spirit of the Century

SWOOOON!

This and Normal, Texas are really whetting my pulp appetite.

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On 8/23/2005 at 2:40pm, iago wrote:
RE: Re: Spirit of the Century

Awesome. Glad to see it grabbed you!

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On 9/30/2005 at 9:06pm, Lord_Steelhand wrote:
RE: Re: Spirit of the Century

iago wrote:
Here's a preview page for Spirit of the Century -- a project we hope to have published in PDF/POD form in Fall of this year


Looks great!  Any more specifi date now that we are cusping on October?

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On 10/11/2005 at 12:53pm, iago wrote:
RE: Re: Spirit of the Century

Lord_Steelhand wrote:
Looks great!  Any more specifi date now that we are cusping on October?


Sorry it took me a while to respond to this -- I was overseas.

We don't have a specific date yet, due to some "text flux" -- there's been a solid amount of internal debate over where to settle the rules.  That said, the hat gnomes have been working hard on this question while I've been abroad, and I hear we're at about 98% on cementing the rules stuff.  Once that's done, we can race for the finish.

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On 12/14/2005 at 3:46pm, Lord_Steelhand wrote:
RE: Re: Spirit of the Century

iago wrote:
We don't have a specific date yet


Any new news on this game?  I am greatly looking forward to it.

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On 12/14/2005 at 4:12pm, iago wrote:
RE: Re: Spirit of the Century

At the moment, the status is "we think we've worked out the kinks in the system revision, and then, our day jobs ate us utterly."  Even so we've had some solid opportunities to playtest things, and the core is working pretty well.

In the end, we're definitely falling victim to the not-our-full-time-job situation.  We're still committed to getting it out there, but as always, once we state dates, we're pretty much doomed to miss them.  I thought we could get around it this time, with stating seasons instead of dates, but even that vague commitment was enough for destiny to goose us.

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On 12/15/2005 at 3:12pm, Lord_Steelhand wrote:
RE: Re: Spirit of the Century

iago wrote: In the end, we're definitely falling victim to the not-our-full-time-job situation.


This is understandable.  I think most gamers are of the opinion that they will wait for quality, and I can't imagine a FATE pulp game wouldn't deliver on that.  If you would like some more playtesters for Spirit (or any of your games) my group would be glad to help.  We have really been enjoying FATE, as I discuss in another thread.

PM me if need be.

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