The Forge Reference Project

 

Topic: [Trollbabe] Bonuses for good roleplaying?
Started by: Uzzah
Started on: 9/22/2005
Board: Adept Press


On 9/22/2005 at 8:45pm, Uzzah wrote:
[Trollbabe] Bonuses for good roleplaying?

The subject pretty much says it all.  I was wondering if anyone had any experience with trying to award bonuses for good roleplaying like Sorcerer does?  Or would it screw a bit too much with the narration rules?

Message 16937#179753

Previous & subsequent topics...
...started by Uzzah
...in which Uzzah participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 9/22/2005




On 9/22/2005 at 8:48pm, Ron Edwards wrote:
Re: [Trollbabe] Bonuses for good roleplaying?

Hiya,

It's definitely not suited to the Trollbabe dice system, as I see it. Or another way to look at it is, Trollbabe won't work in the first place unless the descriptions are there.

A near-middle ground might be found in The Shadow of Yesterday and Primetime Adventures, which include various players giving one another "gift" dice. I'm not sure whether it's a good idea for Trollbabe, though ... the whole success/failure/risk thing works so well that I'm hesitant to add another variable into it. Same goes for Dogs, for the same reasons.

Best,
Ron

Message 16937#179754

Previous & subsequent topics...
...started by Ron Edwards
...in which Ron Edwards participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 9/22/2005




On 9/22/2005 at 8:54pm, Uzzah wrote:
RE: Re: [Trollbabe] Bonuses for good roleplaying?

That's the conclusion I came, but just wanted to make sure.  Thanks!

Message 16937#179756

Previous & subsequent topics...
...started by Uzzah
...in which Uzzah participated
...in Adept Press
...including keyword:

 (leave blank for none)
...from around 9/22/2005