The Forge Reference Project

 

Topic: Dreamation 2006
Started by: Helvetian
Started on: 10/17/2005
Board: Conventions


On 10/17/2005 at 2:09pm, Helvetian wrote:
Dreamation 2006

Hey all!

We're now turning our attention to Dreamation 2006, January 19-22 at the Hilton in East Brunswick.  As always, we'll be providing the Forge-affiliated independent publishers a suite for sleeping and party purposes.  And, as always, we'll be feeding all the reps and GMs from our staff hospitality suite for the entire event.

For Dreamation, I've again staked out the spot between the two pillars on B-Deck.  It's a very central location and you will have constant foot-traffic.  If NerdNYC will be joining us as well, the option will be theirs whether to set up by you or in the dealers area.  As you guys know, we'll do whatever works best for you.  Unlike DEXCON, the VG room will not be right by that area, so there won't be all the distracting noise from the games.  Generally, in fact, those rooms are the RPG area so you will once again be right outside where the tabletoppers will be.

If there is anything you need, please don't hesitate to ask.  My job's to look after you guys.  :-)

Becca

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On 10/17/2005 at 4:44pm, Michael S. Miller wrote:
Re: Dreamation 2006

Hi, Becca.

As always, much thanks to you, Vinnie, and the entire Double Exposure staff for your wonderful hospitality.

This year we're going to split responsibilities. Tony is going to be in charge of the booth space. Kat 'n' I are going to be in charge of the scheduled games and the party.

So, anyone interested in coming to the convention, speak up right here. If you would like to run one or more scheduled games, please state that also. Also, if you'll be taking advantage of the common crash space, please state that as well. For scheduling, Kat 'n' I will contact people privately to avoid cluttering up the forum.

If you need more information, feel free to post your questions.

Dreamation was an incredible success for us last year. I'm really looking forward to another great con!

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On 10/18/2005 at 4:18am, Andrew Morris wrote:
RE: Re: Dreamation 2006

MIke, what's the cut-off date for getting info to you if we're running games?

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On 10/18/2005 at 2:17pm, Michael S. Miller wrote:
RE: Re: Dreamation 2006

Good question, Andrew.

I'd like to know who is interested in coming and running what by 11/16 at the latest. That will give me the Thanksgiving holiday to work out a schedule, and a week or so afterward to make corrections.

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On 10/18/2005 at 9:30pm, Andrew Morris wrote:
RE: Re: Dreamation 2006

Well, I'm definitely going, since it's right down the street, I get to play even more indie games, and PDQ is holding their latest Distant Mirror event there. As to running games, the only ones I feel I know well enough to run are Capes, Universalis, InSpectres, and Dogs in the Vineyard. Here's the thing -- you can put me down for sessions of those games whenever you like, to fill out the schedule, but I have to be free for PDQ's Distant Mirror LARP, which will probably take up most of one day. I'll try to find out when that's running. Other than that, I don't have any preference about timeslots, other than not particularly wanting to run games into the small hours of the morning and wanting to have some time for playing. I'm also happy to help out at the booth, as needed.

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On 10/18/2005 at 10:01pm, RobNJ wrote:
RE: Re: Dreamation 2006

I feel confident in running (in order) Dogs in the Vineyard, Burning Wheel, and feel pretty sure I can learn Sorcerer enough in time.  I might also be able to run MLWM.  (I would, by the way, like to run games).  And also, I'll be going.

I am Rob's backward post.

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On 10/21/2005 at 7:44pm, inthisstyle wrote:
RE: Re: Dreamation 2006

I will run Bulldogs! and pretty much any other game on the IPR roster that no one else lays claim to. Also, I will put feelers out for more GMs as needed. Let me know if there is anything I can do to help out, Michael.

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On 10/25/2005 at 12:02am, Nathan P. wrote:
RE: Re: Dreamation 2006

Awesome.

Assuming no acts of God, I'll be there. I'll get in touch about exactely what games I'll run by the 16th (def. Timestream, maybe some Inspectres and/or PTA) but I will attend for sure.

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On 10/25/2005 at 12:29am, Paka wrote:
RE: Re: Dreamation 2006

I'm going to run something.

I dunno.

I'm going to run Sorcerer, maybe some Dictionary of Mu and maybe some more straight-up Sorcerer stuff.

We'll see, I'm going to marinate on this for a little while longer.

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On 10/25/2005 at 2:43am, TonyLB wrote:
RE: Re: Dreamation 2006

While people are contemplating the things they want to do with the Con, if you've got time that you absolutely cannot see committing to running a game (because I'm not interested in poaching people who could be helping Michael) I'd be interested to hear how many people would like power lessons in running demonstrations of various systems.

Would you be willing to learn the system from anybody, or is there a special cachet to learning it directly from the designer?

Does your interest level rise if you come away from learning the demo with free material, like the character sheets and such that were used in said demo?

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On 10/25/2005 at 2:52am, abzu wrote:
RE: Re: Dreamation 2006

Hi folks,

I'll be there for the weekend. I'm planning on running Burning Wheel games on Saturday from 10 am to Midnight: The Sword, The Gift, and Inheritance, our new one.

I'd be interested in running a panel of sorts on Friday evening/late afternoon if you think there'd be any interest Rebecca.

-L

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On 10/25/2005 at 4:26am, RobNJ wrote:
RE: Re: Dreamation 2006

Tony,

If it turns out I have some free time, I'd probably be willing to run some demos for you guys.

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On 10/25/2005 at 3:01pm, Jared A. Sorensen wrote:
RE: Re: Dreamation 2006

I'd certainly like to attend (it's not crazy far away and I had fun the last time I went to Dreamation). But the problem is: what the hell would I do? I don't like to run games...that's for sure.

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On 10/25/2005 at 3:50pm, Andrew Morris wrote:
RE: Re: Dreamation 2006

Jared wrote:
But the problem is: what the hell would I do? I don't like to run games...that's for sure.


Staff the booth. Pimp your games. Do seminars or workshops.

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On 10/26/2005 at 6:47am, Paka wrote:
RE: Re: Dreamation 2006

Making my committment to the weekend more concrete:

I 'd like to run Sorcerer: Dictionary of Mu twice, Lacuna once, and Primetime Adventures once.

I'd prefer to run games on Friday and Saturday, since Thursday and Sunday will be travel days for me.

Mayhaps...Mu on Friday, early afternoon and Lacuna later that evening.  Mu on Saturday, early afternoon and Primetime Adventures later that evening.

If there is someone I need to e-mail with a blurb, let me know.

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On 10/26/2005 at 10:53am, Michael S. Miller wrote:
RE: Re: Dreamation 2006

Jared wrote:
I'd certainly like to attend (it's not crazy far away and I had fun the last time I went to Dreamation). But the problem is: what the hell would I do? I don't like to run games...that's for sure.


Maybe a repeat performance of "the Luke & Jared show" from GenCon? FWIW, last year at Dreamation, Vincent and Clinton had better attendance for their seminars on Sunday than you did on Saturday. If you & Luke let me know when you'll be available, I'll do what I can to minimize competition in that time slot.

Judd: Cool. Thanks for the games. Since we've got a lot of interest, I'll look into making a preliminary schedule soon.

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On 10/26/2005 at 1:58pm, Emily Care wrote:
RE: Re: Dreamation 2006

Hey Michael,

I'd like to attend.  I could run Breaking the Ice & PtA. I've heard you folks put on a great Con.

best,
Em

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On 10/26/2005 at 3:13pm, abzu wrote:
RE: Re: Dreamation 2006

I'm down with the Luke and Jared show on Sunday, or something. But damn, we'll have to rehearse.

-L

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On 10/26/2005 at 3:17pm, Bret Gillan wrote:
RE: Re: Dreamation 2006

I'm looking into arrangements to attend right now, and should know for sure in a couple of days. If I do attend, I could confidently run Capes and octaNe, though Jared would have to bring a bound copy of it for me to purchase because I am not going to mess with my loose page print-out.

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On 10/29/2005 at 1:11am, Jared A. Sorensen wrote:
RE: Re: Dreamation 2006

Andrew wrote:
Jared wrote:
But the problem is: what the hell would I do? I don't like to run games...that's for sure.


Staff the booth. Pimp your games. Do seminars or workshops.


Don't you tell me what to do, Morris.

Oh.

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On 10/30/2005 at 12:33am, Andrew Morris wrote:
RE: Re: Dreamation 2006

Jared wrote:
Andrew wrote:
Jared wrote:
But the problem is: what the hell would I do? I don't like to run games...that's for sure.

Staff the booth. Pimp your games. Do seminars or workshops.

Don't you tell me what to do, Morris.

Don't ask what to do then, Sorensen.

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On 10/31/2005 at 2:41pm, Emily Care wrote:
RE: Re: Dreamation 2006

abzu wrote:
I'm down with the Luke and Jared show on Sunday, or something. But damn, we'll have to rehearse.


Can I watch?

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On 10/31/2005 at 3:30pm, Clinton R. Nixon wrote:
RE: Re: Dreamation 2006

It is most likely that I will be there in attendance.

- Clinton

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On 10/31/2005 at 5:29pm, Michael S. Miller wrote:
RE: Re: Dreamation 2006

Clinton wrote:
It is most likely that I will be there in attendance.

- Clinton


Very cool! Are you up for running some tSoY? Anything else?

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On 10/31/2005 at 6:00pm, Andrew Morris wrote:
RE: Re: Dreamation 2006

Michael wrote:
Very cool! Are you up for running some tSoY? Anything else?


Indeed. I'd love to see a Clinton-run game of Paladin. And, despite his lack of interest in running games, I'd jump at the chance to play the Farm with Jared.

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On 10/31/2005 at 7:18pm, Nathan wrote:
RE: Re: Dreamation 2006

Howdy,

I'm available that weekend, and I'm looking for some stuff here on the east coast. Is Dreamation well attended? Has it been a positive experience for everyone who went in the past?

I'd be willing to run Eldritch Ass Kicking and Barbarians Versus at the very least. I'd also be willing to help demo some other stuff as needed -- Paladin, Dogs in the Vineyard, etc.

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On 10/31/2005 at 7:23pm, Andrew Morris wrote:
RE: Re: Dreamation 2006

Dreamation is awesome for the indie games, based on my experience last year. I'm not sure about the attendance, but I'd be suprised if it was less than a thousand or more than two.

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On 10/31/2005 at 7:23pm, Clinton R. Nixon wrote:
RE: Re: Dreamation 2006

Michael wrote:
Clinton wrote:
It is most likely that I will be there in attendance.

- Clinton


Very cool! Are you up for running some tSoY? Anything else?


Michael,

I would certainly run TSOY if I can in fact make it. In addition, I will probably run "The Face of Angels," a role-playing game I have in development.

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On 11/5/2005 at 3:15pm, Helvetian wrote:
RE: Re: Dreamation 2006

Sorry for my whole lot of late in replying to stuff, all.  Been a little hectic here.  :-)

abzu wrote:
I'd be interested in running a panel of sorts on Friday evening/late afternoon if you think there'd be any interest Rebecca.

-L


I do plan to have and to moderate a track of panels, and can certainly put in whatever you guys would like to have there.  We're not a huge panels con, as a number of you have seen, but I've seen ours work really well as more of a forum for (mostly) the pros to get together and discuss publishing and the industry as a whole while not focused on running games and demoing at the same time.

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On 11/5/2005 at 3:20pm, Helvetian wrote:
RE: Re: Dreamation 2006

Andrew wrote:
Dreamation is awesome for the indie games, based on my experience last year. I'm not sure about the attendance, but I'd be suprised if it was less than a thousand or more than two.


Actually, Dreamation last year was underattended, for reasons that we haven't been able to identify.  We had a lot of compliments on the convention from our attendees, and the companies and vendors seemed happy, so it was very much a success that way.  We didn't get the numbers we expected, however.  The Indies there did really well though, which made me very happy. 

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On 11/15/2005 at 10:32am, Shreyas Sampat wrote:
RE: Re: Dreamation 2006

I'd also be interested in attending.

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On 11/16/2005 at 5:23pm, Michael S. Miller wrote:
RE: Re: Dreamation 2006

Shreyas wrote:
I'd also be interested in attending.


Cool. Glad to have you aboard, Shreyas. Do you want to run scheduled events at the con? If so, what games?

I intend to have a first draft of a schedule before Thanksgiving.

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On 11/16/2005 at 5:54pm, Bob Goat wrote:
RE: Re: Dreamation 2006

I shall be attending Dreamation again this year too.  I'll be there sometime Friday I believe and totally want to run a little Conspiracy of Shadows.

Keith

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On 11/20/2005 at 10:13am, Shreyas Sampat wrote:
RE: Re: Dreamation 2006

Michael wrote: Cool. Glad to have you aboard, Shreyas. Do you want to run scheduled events at the con? If so, what games?

I intend to have a first draft of a schedule before Thanksgiving.
Arr, sorry for taking so long to respond!

If you're okay with running events with bizarre tentative games, I can construct a Torchbearer playtest~preview thing. However, I'd also be happy to just assist in running events and otherwise holding down the forst for others; let me know what you might need.

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On 12/1/2005 at 2:37pm, devilbunny wrote:
RE: Re: Dreamation 2006

Hello, all.

I just wanted to let you fine folks know that I'll be attending this con as a vendor.

If there's anything minor I can do to help out, let me know via e-mail. jrodgers@jenniferrodgers.com
(For instance: Having flyers/schedules on my table and pointing folks in your direction. or maybe bringing food or something.)

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On 12/1/2005 at 5:33pm, mtiru wrote:
RE: Re: Dreamation 2006

michael-

i will be there on saturday only, or maybe sunday if there is something funny going on. seems like the schedule is pretty full with running things. so...

TonyLB wrote:
I'd be interested to hear how many people would like power lessons in running demonstrations of various systems.

Would you be willing to learn the system from anybody, or is there a special cachet to learning it directly from the designer?

Does your interest level rise if you come away from learning the demo with free material, like the character sheets and such that were used in said demo?


tony- i would be interested in learning your "power demo method." (this should be an infomercial where you are played by tony little). a little bit of extra free material doesn't raise the interest but would be helpful.

for example, i am comfortable running "one-shots" of lots of things to teach and share with folks - but i'd really like to see how someone can teach the core concepts of a game in 30 minutes or less, particularly with something like Dogs or With Great Power (where the character gen is such a big part of the investment, but the conflict resolution is much easier to understand).

mmt

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