Topic: [Imp Game] Traps & Mishaps, Adventurers, Monsters & more
Started by: daMoose_Neo
Started on: 10/22/2005
Board: Indie Game Design
On 10/22/2005 at 8:03pm, daMoose_Neo wrote:
[Imp Game] Traps & Mishaps, Adventurers, Monsters & more
Still plodding along!
Traps & Mishaps, a companion to my earlier released Mischief & Mayhem, is taking pretty solid shape right now and I have enough pieces of the puzzle pulled together I'd like to get some feedback/discussion going on.
Latest PDF is found here: http://www.neoproductions.net/files/Traps.pdf
Overview: Players participate in the day-to-day maintance of a Dungeon for their Master. They use traps, monsters, and alluring treasure to bring Adventurers to their demise. What I have here is about 26 pages of more or less beginner level material, some Level 1 & 2 recruits, some basic treasures and traps, and most of the basics about how this system works in particular, little discussion though about the original Mischief & Mayhem. More material is going to go into it, but I want to look at the systems in place and see what folks reactions are to them.
Bare in mind this is devised as part board game/part role-play, so the fun dungeon stuff would be represented in some fashion the players can see and interact with.