The Forge Reference Project

 

Topic: [DitV] questions about See order
Started by: cpeterso
Started on: 11/30/2005
Board: lumpley games


On 11/30/2005 at 6:01am, cpeterso wrote:
[DitV] questions about See order


1. When a Raise affects multiple characters, in what order do the affected characters See? Page 59 says, "In cases where it's not clear who should open the conflict, have it be the player with the highest best roll." But does that only affect opening the conflict, not Seeing?

2. When a Raise affects multiple characters and one of the Seeing characters Reverses The Blow, do the remaining affected characters (who have not yet Seen) still need to See (and risk Fallout)? If not, could some of the affected characters selectively See if they know will earn See dice for the next conflict?

chris

Message 17783#187982

Previous & subsequent topics...
...started by cpeterso
...in which cpeterso participated
...in lumpley games
...including keyword:

 (leave blank for none)
...from around 11/30/2005




On 11/30/2005 at 11:37am, Eero Tuovinen wrote:
Re: [DitV] questions about See order

Generally, let the fiction be the guide. If a player has a bit of narration that requires their character to be the first/last to See, let them. If nobody cares, go in turn order or freely. The order of Sees is not critical in any way.

Who needs to See a Raise depends on the fiction, again; if one character's See somehow negates the need for the other characters to See in the fiction, then they don't have to See. So Reversing the Blow might or might not remove the requirement to See, but that holds true for other situations as well; a character could even Take the Blow for the whole group if the situation was such that one character could block for them all. In which case there probably wasn't any reason to consider the Raise to affect them all, to begin with. Which is a pretty common situation: for instance, I'd consider any and all rhetorical Raises to potentially require Sees from everybody in the opposition, but any one of them could declare a rhetorical See that negates the need. Somebody has to answer the argument in other words, or everybody has to resist it mentally. That kind of thing.

Message 17783#188005

Previous & subsequent topics...
...started by Eero Tuovinen
...in which Eero Tuovinen participated
...in lumpley games
...including keyword:

 (leave blank for none)
...from around 11/30/2005




On 11/30/2005 at 11:55am, Vaxalon wrote:
RE: Re: [DitV] questions about See order

That's not strictly canonical with regards to the RAW but I definitely can see it as a reasonable house rule.

Message 17783#188008

Previous & subsequent topics...
...started by Vaxalon
...in which Vaxalon participated
...in lumpley games
...including keyword:

 (leave blank for none)
...from around 11/30/2005