Topic: Dogs in the Vineyard's sales
Started by: lumpley
Started on: 1/12/2006
Board: Publishing
On 1/12/2006 at 6:23pm, lumpley wrote:
Dogs in the Vineyard's sales
In case anybody's interested, I've just posted a chart showing Dogs in the Vineyard's lifetime direct sales at my blog: Year-end sales chart.
I welcome questions and comments, here or there.
-Vincent
On 1/12/2006 at 7:12pm, MatrixGamer wrote:
Re: Dogs in the Vineyard's sales
Good show!
The continued mention of DitV on various web forums and your appearance at cons is certainly keeping the ball rolling. I think your sales will roll along at a steady pace for a a good while to come. The PDF sales certainly help the bottom line - no cost of sale expense.
Chris Engle
Hamster Press = Engle Matrix Games
On 1/14/2006 at 4:13am, JakeVanDam wrote:
RE: Re: Dogs in the Vineyard's sales
That's very informative. The connection between threads and sales doesn't seem too surprising, since this seems to be a word of mouth idustry, but it's nice to see it confirmed. It's kind of you to share this information us. It's very informative for someone just starting out.
On 1/30/2006 at 8:04pm, Thunder_God wrote:
RE: Re: Dogs in the Vineyard's sales
Very enlightening. The replies added over time offer now a lot more than when I first viewed the thread.
On 1/30/2006 at 8:17pm, timopod wrote:
RE: Re: Dogs in the Vineyard's sales
I was wondering if you do a lot of con sales? after looking at some con's, the booths aren't cheap. Are con's worth while?
On 1/31/2006 at 3:18pm, lumpley wrote:
RE: Re: Dogs in the Vineyard's sales
I've never gotten my own booth at a con, but I've shared booths - the Forge booth at three GenCons and the Indie Games Explosion booth at Dreamation '05. Every time, my sales have paid for the convention for me.
I wouldn't get a booth of my own. More expense + less energy at the booth = losing money two ways.
I wouldn't miss selling my game in the Forge booth at GenCon for anything.
-Vincent