The Forge Reference Project

 

Topic: Online rpgs and pesky monkeys at Cybercon
Started by: Dantai
Started on: 2/6/2006
Board: Actual Play


On 2/6/2006 at 6:57pm, Dantai wrote:
Online rpgs and pesky monkeys at Cybercon

Well the Cybercon IV online rpg convention took place last weekend.

It was an interesting experience for me, since I've not dabbled in online rpg tools before.
I played a game of Savage Worlds using the Screen Monkey software and it was good fun.
Unfortunately, there seemed quite a few glitches with the browser so we didn't end up getting a lot done. In fact despite the scenario title "Against the orcs!" we only met two orcs, who I easily chopped up using my majestic 'desert bladesong' style.

There was also a technical problem with the game I was set to run - possibly due to port-forwarding??
And sadly it didn't go ahead, but on the plus side I've now got an introductory scenario for Call to Adventure plotted out.

However, it was a good experience overall and I think these online rpg tools have a lot of potential - especially combined with skype or msn messenger as a back-up. I had a quick go on openrpg as well as screen monkey

Hopefully I'll get a few practice games done sometime.
I was wondering if anyone has any actual play knowledge regarding online rpg toolsets or suggestions for which indie games they might do well.

Cheers
Joe

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On 2/6/2006 at 9:07pm, Joe Zeutenhorst wrote:
Re: Online rpgs and pesky monkeys at Cybercon

Quick note: Yumichat 1.0 does cards as well as dice, so you can do Dust Devils, Primetime Adventures, and the like.

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On 2/7/2006 at 5:39am, dindenver wrote:
RE: Re: Online rpgs and pesky monkeys at Cybercon

Hi!
  I use Vassal for on-line playtests of my RPG, but WebRPG works just as fine as well.

  What did you think of OpenRPG? That's one I haven't tried, because of the Python requirement

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